//Maya ASCII 2008 scene //Name: csg.ma //Last modified: Wed, Aug 20, 2008 09:32:55 PM //Codeset: 1252 requires maya "2008"; requires "Mayatomr" "9.0.1.4m - 3.6.51.0 "; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 2008"; fileInfo "version" "2008 Extension 2"; fileInfo "cutIdentifier" "200802250025-718075"; fileInfo "osv" "Microsoft Windows XP Service Pack 2 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" 20.569554989204541 12.776029725269453 20.876413939542665 ; setAttr ".r" -type "double3" -19.538352729602479 38.199999999999974 1.0118110272634654e-015 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999993; setAttr ".coi" 31.431128662267795; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "pSphere1"; setAttr ".s" -type "double3" 6.1623614967090914 6.1623614967090914 6.1623614967090914 ; createNode mesh -n "pSphereShape1" -p "pSphere1"; addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -max 12 -smx 8 -at "float"; addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode transform -n "pSphere2"; setAttr ".t" -type "double3" 4.7248222366018888 3.5716133247186765 0 ; setAttr ".s" -type "double3" 3.0228867961298942 3.0228867961298942 3.0228867961298942 ; createNode mesh -n "pSphereShape2" -p "pSphere2"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode transform -n "pCube1"; setAttr ".t" -type "double3" 0 0 6.283911302080881 ; setAttr ".s" -type "double3" 3.5805388948615735 3.5805388948615735 3.5805388948615735 ; createNode mesh -n "pCubeShape1" -p "pCube1"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode lightLinker -n "lightLinker1"; setAttr -s 11 ".lnk"; setAttr -s 11 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode p_CSG -n "p_CSG1"; setAttr ".oa" -type "string" "pSphere1"; setAttr ".ob" -type "string" "pSphere2"; setAttr ".swap" yes; createNode shadingEngine -n "p_CSG1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo1"; createNode polySphere -n "polySphere1"; createNode polySphere -n "polySphere2"; createNode mentalrayItemsList -s -n "mentalrayItemsList"; setAttr -s 17 ".opt"; createNode mentalrayGlobals -s -n "mentalrayGlobals"; setAttr ".rvb" 3; setAttr ".ivb" no; createNode mentalrayOptions -s -n "miDefaultOptions"; addAttr -ci true -m -sn "stringOptions" -ln "stringOptions" -at "compound" -nc 3; addAttr -ci true -sn "name" -ln "name" -dt "string" -p "stringOptions"; addAttr -ci true -sn "value" -ln "value" -dt "string" -p "stringOptions"; addAttr -ci true -sn "type" -ln "type" -dt "string" -p "stringOptions"; setAttr ".maxr" 2; setAttr ".cpd" yes; setAttr ".stringOptions[0].name" -type "string" "rast motion factor"; setAttr ".stringOptions[0].value" -type "string" "1.0"; setAttr ".stringOptions[0].type" -type "string" "scalar"; createNode mentalrayFramebuffer -s -n "miDefaultFramebuffer"; setAttr ".ce" yes; setAttr ".cs" 2; setAttr ".cf" 2; createNode lambert -n "lambert2"; setAttr ".c" -type "float3" 1 0 0 ; createNode shadingEngine -n "lambert2SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo2"; createNode lambert -n "lambert3"; setAttr ".c" -type "float3" 0 0 1 ; createNode shadingEngine -n "lambert3SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo3"; createNode p_CSG -n "p_CSG2"; setAttr ".oa" -type "string" "pSphere1"; setAttr ".ob" -type "string" "pCube1"; setAttr ".swap" yes; createNode shadingEngine -n "p_CSG2SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo4"; createNode polyCube -n "polyCube1"; setAttr ".cuv" 4; createNode lambert -n "lambert4"; createNode shadingEngine -n "lambert4SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo5"; createNode p_CSG -n "p_CSG3"; setAttr ".oa" -type "string" "pSphere2"; setAttr ".ob" -type "string" "pSphere1"; createNode shadingEngine -n "p_CSG3SG"; setAttr ".ihi" 0; setAttr ".ro" yes; setAttr ".mimt" yes; createNode materialInfo -n "materialInfo6"; createNode lambert -n "lambert5"; createNode shadingEngine -n "lambert5SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo7"; createNode p_CSG -n "p_CSG4"; setAttr ".oa" -type "string" "pSphere2"; setAttr ".ob" -type "string" "pSphere1"; createNode shadingEngine -n "p_CSG4SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo8"; createNode mentalrayOptions -s -n "miContourPreset"; createNode mentalrayOptions -s -n "Draft"; setAttr ".maxr" 2; createNode mentalrayOptions -s -n "DraftMotionBlur"; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; createNode mentalrayOptions -s -n "DraftRapidMotion"; setAttr ".scan" 3; setAttr ".rapc" 1; setAttr ".raps" 0.25; setAttr ".maxr" 2; setAttr ".mb" 1; setAttr ".tconr" 1; setAttr ".tcong" 1; setAttr ".tconb" 1; setAttr ".tcona" 1; createNode mentalrayOptions -s -n "Preview"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; createNode mentalrayOptions -s -n "PreviewMotionblur"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; createNode mentalrayOptions -s -n "PreviewRapidMotion"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".scan" 3; setAttr ".rapc" 3; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".mb" 1; setAttr ".tconr" 0.5; setAttr ".tcong" 0.5; setAttr ".tconb" 0.5; setAttr ".tcona" 0.5; createNode mentalrayOptions -s -n "PreviewCaustics"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".ca" yes; setAttr ".cc" 1; setAttr ".cr" 1; createNode mentalrayOptions -s -n "PreviewGlobalIllum"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".gi" yes; setAttr ".gc" 1; setAttr ".gr" 1; createNode mentalrayOptions -s -n "PreviewFinalGather"; setAttr ".minsp" -1; setAttr ".maxsp" 1; setAttr ".fil" 1; setAttr ".rflr" 2; setAttr ".rfrr" 2; setAttr ".maxr" 4; setAttr ".fg" yes; createNode mentalrayOptions -s -n "Production"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; createNode mentalrayOptions -s -n "ProductionMotionblur"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; createNode mentalrayOptions -s -n "ProductionRapidMotion"; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 2; setAttr ".scan" 3; setAttr ".rapc" 8; setAttr ".raps" 2; setAttr ".rflr" 10; setAttr ".rfrr" 10; setAttr ".maxr" 20; setAttr ".mb" 2; createNode mentalrayOptions -s -n "ProductionFineTrace"; setAttr ".conr" 0.019999999552965164; setAttr ".cong" 0.019999999552965164; setAttr ".conb" 0.019999999552965164; setAttr ".minsp" 1; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 0.75; setAttr ".filh" 0.75; setAttr ".jit" yes; setAttr ".scan" 0; createNode mentalrayOptions -s -n "ProductionRapidFur"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 3; setAttr ".raps" 0.25; setAttr ".ray" no; setAttr ".shmth" 3; setAttr ".shmap" 3; setAttr ".rsm" 1; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; createNode mentalrayOptions -s -n "ProductionRapidHair"; setAttr ".conr" 0.039999999105930328; setAttr ".cong" 0.029999999329447746; setAttr ".conb" 0.070000000298023224; setAttr ".minsp" 0; setAttr ".maxsp" 2; setAttr ".fil" 1; setAttr ".filw" 1.1449999809265137; setAttr ".filh" 1.1449999809265137; setAttr ".jit" yes; setAttr ".scan" 3; setAttr ".rapc" 6; setAttr ".ray" no; setAttr ".shmth" 3; setAttr ".shmap" 3; setAttr ".rsm" 1; setAttr ".mbsm" no; setAttr ".bism" 0.019999999552965164; createNode contour_shader_simple -n "contour_shader_simple1"; setAttr ".S00" -type "float3" 1 1 0 ; setAttr ".S01" 0.10000000149011612; createNode p_CSG -n "p_CSG5"; setAttr ".oa" -type "string" "pCube1"; setAttr ".ob" -type "string" "pSphere1"; createNode shadingEngine -n "p_CSG5SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo9"; createNode script -n "uiConfigurationScriptNode"; setAttr ".b" -type "string" ( "// Maya Mel UI Configuration File.\n//\n// This script is machine generated. Edit at your own risk.\n//\n//\n\nglobal string $gMainPane;\nif (`paneLayout -exists $gMainPane`) {\n\n\tglobal int $gUseScenePanelConfig;\n\tint $useSceneConfig = $gUseScenePanelConfig;\n\tint $menusOkayInPanels = `optionVar -q allowMenusInPanels`;\tint $nVisPanes = `paneLayout -q -nvp $gMainPane`;\n\tint $nPanes = 0;\n\tstring $editorName;\n\tstring $panelName;\n\tstring $itemFilterName;\n\tstring $panelConfig;\n\n\t//\n\t// get current state of the UI\n\t//\n\tsceneUIReplacement -update $gMainPane;\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Top View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n" + " -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n" + " -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n" + " -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Top View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"top\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n" + " -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n" + " -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Side View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n" + " -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Side View\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"side\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n" + " -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n" + " -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Front View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n" + " -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n" + " -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n" + " -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Front View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"front\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"wireframe\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n" + " -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n" + " -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"modelPanel\" (localizedPanelLabel(\"Persp View\")) `;\n\tif (\"\" == $panelName) {\n" + "\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `modelPanel -unParent -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n" + " -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n" + " -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tmodelPanel -edit -l (localizedPanelLabel(\"Persp View\")) -mbv $menusOkayInPanels $panelName;\n\t\t$editorName = $panelName;\n modelEditor -e \n -camera \"persp\" \n" + " -useInteractiveMode 0\n -displayLights \"default\" \n -displayAppearance \"smoothShaded\" \n -activeOnly 0\n -wireframeOnShaded 0\n -headsUpDisplay 1\n -selectionHiliteDisplay 1\n -useDefaultMaterial 0\n -bufferMode \"double\" \n -twoSidedLighting 1\n -backfaceCulling 0\n -xray 0\n -jointXray 0\n -activeComponentsXray 0\n -displayTextures 0\n -smoothWireframe 0\n -lineWidth 1\n -textureAnisotropic 0\n -textureHilight 1\n -textureSampling 2\n -textureDisplay \"modulate\" \n -textureMaxSize 2048\n -fogging 0\n -fogSource \"fragment\" \n -fogMode \"linear\" \n -fogStart 0\n -fogEnd 100\n -fogDensity 0.1\n -fogColor 0.5 0.5 0.5 1 \n -maxConstantTransparency 1\n -rendererName \"base_OpenGL_Renderer\" \n -colorResolution 256 256 \n" + " -bumpResolution 512 512 \n -textureCompression 0\n -transparencyAlgorithm \"frontAndBackCull\" \n -transpInShadows 0\n -cullingOverride \"none\" \n -lowQualityLighting 0\n -maximumNumHardwareLights 1\n -occlusionCulling 0\n -shadingModel 0\n -useBaseRenderer 0\n -useReducedRenderer 0\n -smallObjectCulling 0\n -smallObjectThreshold -1 \n -interactiveDisableShadows 0\n -interactiveBackFaceCull 0\n -sortTransparent 1\n -nurbsCurves 1\n -nurbsSurfaces 1\n -polymeshes 1\n -subdivSurfaces 1\n -planes 1\n -lights 1\n -cameras 1\n -controlVertices 1\n -hulls 1\n -grid 1\n -joints 1\n -ikHandles 1\n -deformers 1\n -dynamics 1\n -fluids 1\n -hairSystems 1\n -follicles 1\n -nCloths 1\n -nRigids 1\n" + " -dynamicConstraints 1\n -locators 1\n -manipulators 1\n -dimensions 1\n -handles 1\n -pivots 1\n -textures 1\n -strokes 1\n -shadows 0\n $editorName;\nmodelEditor -e -viewSelected 0 $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"outlinerPanel\" (localizedPanelLabel(\"Outliner\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels `;\n\t\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n" + " -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\toutlinerPanel -edit -l (localizedPanelLabel(\"Outliner\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\t$editorName = $panelName;\n outlinerEditor -e \n -showShapes 0\n -showAttributes 0\n -showConnected 0\n -showAnimCurvesOnly 0\n -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 1\n -ignoreDagHierarchy 0\n -expandConnections 0\n -showUnitlessCurves 1\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 0\n -highlightActive 1\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"defaultSetFilter\" \n -showSetMembers 1\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n" + " -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"graphEditor\" (localizedPanelLabel(\"Graph Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"graphEditor\" -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 1\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n" + " -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n" + " -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Graph Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 1\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 1\n -showCompounds 0\n -showLeafs 1\n -showNumericAttrsOnly 1\n" + " -highlightActive 0\n -autoSelectNewObjects 1\n -doNotSelectNewObjects 0\n -dropIsParent 1\n -transmitFilters 1\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"GraphEd\");\n animCurveEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 1\n" + " -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -showResults \"off\" \n -showBufferCurves \"off\" \n -smoothness \"fine\" \n -resultSamples 1\n -resultScreenSamples 0\n -resultUpdate \"delayed\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dopeSheetPanel\" (localizedPanelLabel(\"Dope Sheet\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dopeSheetPanel\" -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n -showMuteInfo 0\n -autoExpand 0\n" + " -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n -longNames 0\n -niceNames 1\n" + " -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dope Sheet\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"OutlineEd\");\n outlinerEditor -e \n -showShapes 1\n -showAttributes 1\n -showConnected 1\n -showAnimCurvesOnly 1\n" + " -showMuteInfo 0\n -autoExpand 0\n -showDagOnly 0\n -ignoreDagHierarchy 0\n -expandConnections 1\n -showUnitlessCurves 0\n -showCompounds 1\n -showLeafs 1\n -showNumericAttrsOnly 1\n -highlightActive 0\n -autoSelectNewObjects 0\n -doNotSelectNewObjects 1\n -dropIsParent 1\n -transmitFilters 0\n -setFilter \"0\" \n -showSetMembers 0\n -allowMultiSelection 1\n -alwaysToggleSelect 0\n -directSelect 0\n -displayMode \"DAG\" \n -expandObjects 0\n -setsIgnoreFilters 1\n -editAttrName 0\n -showAttrValues 0\n -highlightSecondary 0\n -showUVAttrsOnly 0\n -showTextureNodesOnly 0\n -attrAlphaOrder \"default\" \n -sortOrder \"none\" \n" + " -longNames 0\n -niceNames 1\n -showNamespace 1\n $editorName;\n\n\t\t\t$editorName = ($panelName+\"DopeSheetEd\");\n dopeSheetEditor -e \n -displayKeys 1\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"integer\" \n -snapValue \"none\" \n -outliner \"dopeSheetPanel1OutlineEd\" \n -showSummary 1\n -showScene 0\n -hierarchyBelow 0\n -showTicks 1\n -selectionWindow 0 0 0 0 \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"clipEditorPanel\" (localizedPanelLabel(\"Trax Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"clipEditorPanel\" -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels `;\n" + "\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Trax Editor\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = clipEditorNameFromPanel($panelName);\n clipEditor -e \n -displayKeys 0\n -displayTangents 0\n -displayActiveKeys 0\n -displayActiveKeyTangents 0\n -displayInfinities 0\n -autoFit 0\n -snapTime \"none\" \n -snapValue \"none\" \n $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperGraphPanel\" (localizedPanelLabel(\"Hypergraph Hierarchy\")) `;\n" + "\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperGraphPanel\" -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels `;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -zoom 1\n -animateTransition 0\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -iconSize \"smallIcons\" \n -showCachedConnections 0\n" + " $editorName;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypergraph Hierarchy\")) -mbv $menusOkayInPanels $panelName;\n\n\t\t\t$editorName = ($panelName+\"HyperGraphEd\");\n hyperGraph -e \n -graphLayoutStyle \"hierarchicalLayout\" \n -orientation \"horiz\" \n -zoom 1\n -animateTransition 0\n -showShapes 0\n -showDeformers 0\n -showExpressions 0\n -showConstraints 0\n -showUnderworld 0\n -showInvisible 0\n -transitionFrames 1\n -freeform 0\n -imagePosition 0 0 \n -imageScale 1\n -imageEnabled 0\n -graphType \"DAG\" \n -updateSelection 1\n -updateNodeAdded 1\n -useDrawOverrideColor 0\n -limitGraphTraversal -1\n -iconSize \"smallIcons\" \n -showCachedConnections 0\n" + " $editorName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"hyperShadePanel\" (localizedPanelLabel(\"Hypershade\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"hyperShadePanel\" -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Hypershade\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\tscriptedPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"visorPanel\" (localizedPanelLabel(\"Visor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"visorPanel\" -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Visor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"polyTexturePlacementPanel\" (localizedPanelLabel(\"UV Texture Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"polyTexturePlacementPanel\" -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"UV Texture Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"multiListerPanel\" (localizedPanelLabel(\"Multilister\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"multiListerPanel\" -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Multilister\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"renderWindowPanel\" (localizedPanelLabel(\"Render View\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"renderWindowPanel\" -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Render View\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\tif ($useSceneConfig) {\n\t\tscriptedPanel -e -to $panelName;\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"blendShapePanel\" (localizedPanelLabel(\"Blend Shape\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tblendShapePanel -unParent -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tblendShapePanel -edit -l (localizedPanelLabel(\"Blend Shape\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynRelEdPanel\" (localizedPanelLabel(\"Dynamic Relationships\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynRelEdPanel\" -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Dynamic Relationships\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextPanel \"devicePanel\" (localizedPanelLabel(\"Devices\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\tdevicePanel -unParent -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels ;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tdevicePanel -edit -l (localizedPanelLabel(\"Devices\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n" + "\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"relationshipPanel\" (localizedPanelLabel(\"Relationship Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"relationshipPanel\" -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Relationship Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"referenceEditorPanel\" (localizedPanelLabel(\"Reference Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"referenceEditorPanel\" -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Reference Editor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"componentEditorPanel\" (localizedPanelLabel(\"Component Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"componentEditorPanel\" -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Component Editor\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"dynPaintScriptedPanelType\" (localizedPanelLabel(\"Paint Effects\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"dynPaintScriptedPanelType\" -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Paint Effects\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"webBrowserPanel\" (localizedPanelLabel(\"Web Browser\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"webBrowserPanel\" -l (localizedPanelLabel(\"Web Browser\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Web Browser\")) -mbv $menusOkayInPanels $panelName;\n\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\t$panelName = `sceneUIReplacement -getNextScriptedPanel \"scriptEditorPanel\" (localizedPanelLabel(\"Script Editor\")) `;\n\tif (\"\" == $panelName) {\n\t\tif ($useSceneConfig) {\n\t\t\t$panelName = `scriptedPanel -unParent -type \"scriptEditorPanel\" -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels `;\n\t\t}\n\t} else {\n\t\t$label = `panel -q -label $panelName`;\n\t\tscriptedPanel -edit -l (localizedPanelLabel(\"Script Editor\")) -mbv $menusOkayInPanels $panelName;\n" + "\t\tif (!$useSceneConfig) {\n\t\t\tpanel -e -l $label $panelName;\n\t\t}\n\t}\n\n\n\tif ($useSceneConfig) {\n string $configName = `getPanel -cwl (localizedPanelLabel(\"Current Layout\"))`;\n if (\"\" != $configName) {\n\t\t\tpanelConfiguration -edit -label (localizedPanelLabel(\"Current Layout\")) \n\t\t\t\t-defaultImage \"\"\n\t\t\t\t-image \"\"\n\t\t\t\t-sc false\n\t\t\t\t-configString \"global string $gMainPane; paneLayout -e -cn \\\"vertical2\\\" -ps 1 20 100 -ps 2 80 100 $gMainPane;\"\n\t\t\t\t-removeAllPanels\n\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Outliner\")) \n\t\t\t\t\t\"outlinerPanel\"\n\t\t\t\t\t\"$panelName = `outlinerPanel -unParent -l (localizedPanelLabel(\\\"Outliner\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\noutlinerEditor -e \\n -showShapes 0\\n -showAttributes 0\\n -showConnected 0\\n -showAnimCurvesOnly 0\\n -showMuteInfo 0\\n -autoExpand 0\\n -showDagOnly 1\\n -ignoreDagHierarchy 0\\n -expandConnections 0\\n -showUnitlessCurves 1\\n -showCompounds 1\\n -showLeafs 1\\n -showNumericAttrsOnly 0\\n -highlightActive 1\\n -autoSelectNewObjects 0\\n -doNotSelectNewObjects 0\\n -dropIsParent 1\\n -transmitFilters 0\\n -setFilter \\\"defaultSetFilter\\\" \\n -showSetMembers 1\\n -allowMultiSelection 1\\n -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n -expandObjects 0\\n -setsIgnoreFilters 1\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n $editorName\"\n" + "\t\t\t\t\t\"outlinerPanel -edit -l (localizedPanelLabel(\\\"Outliner\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\noutlinerEditor -e \\n -showShapes 0\\n -showAttributes 0\\n -showConnected 0\\n -showAnimCurvesOnly 0\\n -showMuteInfo 0\\n -autoExpand 0\\n -showDagOnly 1\\n -ignoreDagHierarchy 0\\n -expandConnections 0\\n -showUnitlessCurves 1\\n -showCompounds 1\\n -showLeafs 1\\n -showNumericAttrsOnly 0\\n -highlightActive 1\\n -autoSelectNewObjects 0\\n -doNotSelectNewObjects 0\\n -dropIsParent 1\\n -transmitFilters 0\\n -setFilter \\\"defaultSetFilter\\\" \\n -showSetMembers 1\\n -allowMultiSelection 1\\n -alwaysToggleSelect 0\\n -directSelect 0\\n -displayMode \\\"DAG\\\" \\n -expandObjects 0\\n -setsIgnoreFilters 1\\n -editAttrName 0\\n -showAttrValues 0\\n -highlightSecondary 0\\n -showUVAttrsOnly 0\\n -showTextureNodesOnly 0\\n -attrAlphaOrder \\\"default\\\" \\n -sortOrder \\\"none\\\" \\n -longNames 0\\n -niceNames 1\\n -showNamespace 1\\n $editorName\"\n" + "\t\t\t\t-ap false\n\t\t\t\t\t(localizedPanelLabel(\"Persp View\")) \n\t\t\t\t\t\"modelPanel\"\n" + "\t\t\t\t\t\"$panelName = `modelPanel -unParent -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels `;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 2048\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t\t\"modelPanel -edit -l (localizedPanelLabel(\\\"Persp View\\\")) -mbv $menusOkayInPanels $panelName;\\n$editorName = $panelName;\\nmodelEditor -e \\n -cam `findStartUpCamera persp` \\n -useInteractiveMode 0\\n -displayLights \\\"default\\\" \\n -displayAppearance \\\"smoothShaded\\\" \\n -activeOnly 0\\n -wireframeOnShaded 0\\n -headsUpDisplay 1\\n -selectionHiliteDisplay 1\\n -useDefaultMaterial 0\\n -bufferMode \\\"double\\\" \\n -twoSidedLighting 1\\n -backfaceCulling 0\\n -xray 0\\n -jointXray 0\\n -activeComponentsXray 0\\n -displayTextures 0\\n -smoothWireframe 0\\n -lineWidth 1\\n -textureAnisotropic 0\\n -textureHilight 1\\n -textureSampling 2\\n -textureDisplay \\\"modulate\\\" \\n -textureMaxSize 2048\\n -fogging 0\\n -fogSource \\\"fragment\\\" \\n -fogMode \\\"linear\\\" \\n -fogStart 0\\n -fogEnd 100\\n -fogDensity 0.1\\n -fogColor 0.5 0.5 0.5 1 \\n -maxConstantTransparency 1\\n -rendererName \\\"base_OpenGL_Renderer\\\" \\n -colorResolution 256 256 \\n -bumpResolution 512 512 \\n -textureCompression 0\\n -transparencyAlgorithm \\\"frontAndBackCull\\\" \\n -transpInShadows 0\\n -cullingOverride \\\"none\\\" \\n -lowQualityLighting 0\\n -maximumNumHardwareLights 1\\n -occlusionCulling 0\\n -shadingModel 0\\n -useBaseRenderer 0\\n -useReducedRenderer 0\\n -smallObjectCulling 0\\n -smallObjectThreshold -1 \\n -interactiveDisableShadows 0\\n -interactiveBackFaceCull 0\\n -sortTransparent 1\\n -nurbsCurves 1\\n -nurbsSurfaces 1\\n -polymeshes 1\\n -subdivSurfaces 1\\n -planes 1\\n -lights 1\\n -cameras 1\\n -controlVertices 1\\n -hulls 1\\n -grid 1\\n -joints 1\\n -ikHandles 1\\n -deformers 1\\n -dynamics 1\\n -fluids 1\\n -hairSystems 1\\n -follicles 1\\n -nCloths 1\\n -nRigids 1\\n -dynamicConstraints 1\\n -locators 1\\n -manipulators 1\\n -dimensions 1\\n -handles 1\\n -pivots 1\\n -textures 1\\n -strokes 1\\n -shadows 0\\n $editorName;\\nmodelEditor -e -viewSelected 0 $editorName\"\n" + "\t\t\t\t$configName;\n\n setNamedPanelLayout (localizedPanelLabel(\"Current Layout\"));\n }\n\n panelHistory -e -clear mainPanelHistory;\n setFocus `paneLayout -q -p1 $gMainPane`;\n sceneUIReplacement -deleteRemaining;\n sceneUIReplacement -clear;\n\t}\n\n\ngrid -spacing 5 -size 12 -divisions 5 -displayAxes yes -displayGridLines yes -displayDivisionLines yes -displayPerspectiveLabels no -displayOrthographicLabels no -displayAxesBold no -perspectiveLabelPosition axis -orthographicLabelPosition edge;\n}\n"); setAttr ".st" 3; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 "; setAttr ".st" 6; select -ne :time1; setAttr ".o" 1; select -ne :renderPartition; setAttr -s 11 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 11 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; select -ne :lightList1; select -ne :initialShadingGroup; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultRenderGlobals; setAttr ".ren" -type "string" "mentalRay"; select -ne :defaultResolution; setAttr ".pa" 1; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "polySphere1.out" "pSphereShape1.i"; connectAttr "polySphere2.out" "pSphereShape2.i"; connectAttr "polyCube1.out" "pCubeShape1.i"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[2].llnk"; connectAttr "p_CSG1SG.msg" "lightLinker1.lnk[2].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[3].llnk"; connectAttr "lambert2SG.msg" "lightLinker1.lnk[3].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[4].llnk"; connectAttr "lambert3SG.msg" "lightLinker1.lnk[4].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[5].llnk"; connectAttr "p_CSG2SG.msg" "lightLinker1.lnk[5].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[6].llnk"; connectAttr "lambert4SG.msg" "lightLinker1.lnk[6].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[7].llnk"; connectAttr "p_CSG3SG.msg" "lightLinker1.lnk[7].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[8].llnk"; connectAttr "lambert5SG.msg" "lightLinker1.lnk[8].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[9].llnk"; connectAttr "p_CSG4SG.msg" "lightLinker1.lnk[9].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[10].llnk"; connectAttr "p_CSG5SG.msg" "lightLinker1.lnk[10].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk"; connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[2].sllk"; connectAttr "p_CSG1SG.msg" "lightLinker1.slnk[2].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[3].sllk"; connectAttr "lambert2SG.msg" "lightLinker1.slnk[3].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[4].sllk"; connectAttr "lambert3SG.msg" "lightLinker1.slnk[4].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[5].sllk"; connectAttr "p_CSG2SG.msg" "lightLinker1.slnk[5].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[6].sllk"; connectAttr "lambert4SG.msg" "lightLinker1.slnk[6].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[7].sllk"; connectAttr "p_CSG3SG.msg" "lightLinker1.slnk[7].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[8].sllk"; connectAttr "lambert5SG.msg" "lightLinker1.slnk[8].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[9].sllk"; connectAttr "p_CSG4SG.msg" "lightLinker1.slnk[9].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[10].sllk"; connectAttr "p_CSG5SG.msg" "lightLinker1.slnk[10].solk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr "lambert2.oc" "p_CSG1.a"; connectAttr "lambert3.oc" "p_CSG1.b"; connectAttr "p_CSG1.oc" "p_CSG1SG.mims"; connectAttr "p_CSG1SG.msg" "materialInfo1.sg"; connectAttr "p_CSG1.msg" "materialInfo1.m"; connectAttr ":mentalrayGlobals.msg" ":mentalrayItemsList.glb"; connectAttr ":miDefaultOptions.msg" ":mentalrayItemsList.opt" -na; connectAttr ":miContourPreset.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Draft.msg" ":mentalrayItemsList.opt" -na; connectAttr ":DraftMotionBlur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":DraftRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Preview.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewMotionblur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewCaustics.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewGlobalIllum.msg" ":mentalrayItemsList.opt" -na; connectAttr ":PreviewFinalGather.msg" ":mentalrayItemsList.opt" -na; connectAttr ":Production.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionMotionblur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidMotion.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionFineTrace.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidFur.msg" ":mentalrayItemsList.opt" -na; connectAttr ":ProductionRapidHair.msg" ":mentalrayItemsList.opt" -na; connectAttr ":miDefaultFramebuffer.msg" ":mentalrayItemsList.fb" -na; connectAttr ":miDefaultOptions.msg" ":mentalrayGlobals.opt"; connectAttr ":miDefaultFramebuffer.msg" ":mentalrayGlobals.fb"; connectAttr "lambert2.oc" "lambert2SG.ss"; connectAttr "lambert2SG.msg" "materialInfo2.sg"; connectAttr "lambert2.msg" "materialInfo2.m"; connectAttr "lambert3.oc" "lambert3SG.ss"; connectAttr "lambert3SG.msg" "materialInfo3.sg"; connectAttr "lambert3.msg" "materialInfo3.m"; connectAttr "lambert4.oc" "p_CSG2.a"; connectAttr "lambert2.oc" "p_CSG2.b"; connectAttr "p_CSG2.oc" "p_CSG2SG.mims"; connectAttr "p_CSG2SG.msg" "materialInfo4.sg"; connectAttr "p_CSG2.msg" "materialInfo4.m"; connectAttr "lambert4.oc" "lambert4SG.ss"; connectAttr "lambert4SG.msg" "materialInfo5.sg"; connectAttr "lambert4.msg" "materialInfo5.m"; connectAttr "lambert2.oc" "p_CSG3.a"; connectAttr "lambert3.oc" "p_CSG3.b"; connectAttr "p_CSG3.oc" "p_CSG3SG.mims"; connectAttr "pSphereShape2.iog" "p_CSG3SG.dsm" -na; connectAttr "contour_shader_simple1.S02" "p_CSG3SG.mics"; connectAttr "p_CSG3SG.msg" "materialInfo6.sg"; connectAttr "p_CSG3.msg" "materialInfo6.m"; connectAttr "lambert5.oc" "lambert5SG.ss"; connectAttr "lambert5SG.msg" "materialInfo7.sg"; connectAttr "lambert5.msg" "materialInfo7.m"; connectAttr "lambert2.oc" "p_CSG4.a"; connectAttr "lambert3.oc" "p_CSG4.b"; connectAttr "p_CSG4.oc" "p_CSG4SG.mims"; connectAttr "pSphereShape1.iog" "p_CSG4SG.dsm" -na; connectAttr "p_CSG4SG.msg" "materialInfo8.sg"; connectAttr "p_CSG4.msg" "materialInfo8.m"; connectAttr "lambert5.oc" "p_CSG5.a"; connectAttr "lambert3.oc" "p_CSG5.b"; connectAttr "p_CSG5.oc" "p_CSG5SG.mims"; connectAttr "pCubeShape1.iog" "p_CSG5SG.dsm" -na; connectAttr "p_CSG5SG.msg" "materialInfo9.sg"; connectAttr "p_CSG5.msg" "materialInfo9.m"; connectAttr "p_CSG1SG.pa" ":renderPartition.st" -na; connectAttr "lambert2SG.pa" ":renderPartition.st" -na; connectAttr "lambert3SG.pa" ":renderPartition.st" -na; connectAttr "p_CSG2SG.pa" ":renderPartition.st" -na; connectAttr "lambert4SG.pa" ":renderPartition.st" -na; connectAttr "p_CSG3SG.pa" ":renderPartition.st" -na; connectAttr "lambert5SG.pa" ":renderPartition.st" -na; connectAttr "p_CSG4SG.pa" ":renderPartition.st" -na; connectAttr "p_CSG5SG.pa" ":renderPartition.st" -na; connectAttr "p_CSG1.msg" ":defaultShaderList1.s" -na; connectAttr "lambert2.msg" ":defaultShaderList1.s" -na; connectAttr "lambert3.msg" ":defaultShaderList1.s" -na; connectAttr "p_CSG2.msg" ":defaultShaderList1.s" -na; connectAttr "lambert4.msg" ":defaultShaderList1.s" -na; connectAttr "p_CSG3.msg" ":defaultShaderList1.s" -na; connectAttr "lambert5.msg" ":defaultShaderList1.s" -na; connectAttr "p_CSG4.msg" ":defaultShaderList1.s" -na; connectAttr "p_CSG5.msg" ":defaultShaderList1.s" -na; connectAttr "contour_shader_simple1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; // End of csg.ma