Deex Render Booster Tile

Deex Render Booster Tile


What is Deex Render Booster Tile ?


Another render tile ? No !

With Deex Render Booster Tile, you can render tiles images/splitted, but you can choose if you want to render all the scene or just the selected objects !

Image is better to understand :

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Yes, optimized !

Render Booster Tile combine and clean all tiles files automatically for the final image !

The tool generate you a .bat or multiple .bat files in your project directory, in the DeexBoosterBatFiles directory.

Smedge is supported (.bat file for sudmit your render to smedge. It is better to generate multiple .bat file with smedge).

You can choose a offset for selected object mode :

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Installation :


Put the script and the image (in the same directory of the script) where you want, open your maya.env (Usually C: \ Documents and Settings \ Administrator \ My Documents \ maya \ 2009 (or 2009-x64, or 2008…) \) and write :

PYTHONPATH = C:/what/you/want

To check your path, in the script editor in Python mode :

import sys
for path in sys.path:
print path

To start Deex Render Booster Tile, go to the script editor in Python mode and type:

import deexRenderBoosterTile
deexRenderBoosterTile.BD_RenderBooterUI()

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GO !

Download DeexRenderBooster Version 2

Deex

Le blog de Damien BATAILLE