Tag Archives: shading

About me / CV

About me / CV

Lighting TD |  LookDev TD | Pre-compositing.   Passionate and curious, I am looking for opportunities to improve skills and expand professional network. Feature film : Commercial : Franck Provost         Full detail by date : I work mainly on Linux and windows. Work Placement at Def2shoot. Diploma in computer graphics and [...]

DeeX Vray Shader

DeeX Vray Shader

Hi, I have converted/cleaned/organized 271 Vray for Maya shaders. All originals shaders are from Chaos group forum, from an user : Bazuka. Thanks to him. I have cleaned all .ma scene, delete some « require » plugin, set the good texture path, rename all file, convert renders images to .png, etc etc… I did this in Python [...]

DeeX Vray Fast

DeeX Vray Fast

DeeX Vray Fast   What is deeXVrayFast ?   Deex Vray Fast is a tool which help the user to work quickly and easily with Vray For Maya. Features : Deex Vray Fast is free   Install and start the tool :   Download the zip file, unzip and copy all files in your Maya [...]

Car wip

Car wip

Just some wip renders in my free time…

Deex Shaders Pack v2 is here…

Deex Shaders Pack v2 is here !

Test with my Deex shader pack and the classroom

Hi, Here a test with my shader and the classroom. Workflow : – linear – skyportal – color bleeding – exr multichannel with my shaders Here all pass : Here the compositing : Beauty = diffuse_level * (diffuse_raw + indirect_post_ao) + refl_result + refr_result + spec_result

Deex Shaders Pack

Deex Shaders Pack is here !

Deex Shaders Pack

Deex Shaders Pack

  Deex Shaders Pack V2   Deex shaders Pack is a collection of shaders with buffers output pass in « one » click for MentalRay. You can output all pass quickly like : diffuse, specular, reflection… This pack is based on the p_shaders from Ledin Pavel aka Puppet. Thank you Pavel. Thank to FEVRIER Dorian for the help for the [...]

Deex Render Booster Tile v2.00

Deex Render Booster Tile v2.00

Bonsoir, Voici la 2éme version de Deex Render Booster Tile, outil qui permet de rendre une image en plusieurs morceaux, avec recollage automatique, etc etc..ainsi que la détection automatiquement de la zone de rendu ou il y a les objets. La 2éme version est un énorme fix (réduction de beaucoup de bug). Elle marche avec [...]

Astuce : réglage temps réel de vos lumières.

Astuce : réglage temps réel de vos lumières.

Bonjour, Petit tutorial ou je vais vous montrer comment régler très rapidement vos lumière sous Maya 2009, quasi en temps réel, afin de gagner beaucoup de temps. La seule chose à faire est de placer vos directions de lumières. Exemple : Ici j’ai placer 3 lampes : – 1 spot en haut – 2 areas [...]

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