Tag Archives: pipeline

Vray for Maya Tricks and tips

Définition du moteur Description Vray ray ou (V-Ray) est un moteur de rendu 3D qui utilise la technique du lance de rayon (RayTracing). Les développeurs initiaux de Vray sont Vladimir Koylazov et Peter Mitev de Chaos Group Ltd., fondée en 1997 et basée à Sofia en Bulgarie. C’est un moteur de rendu qui utilise des [...]

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DeeX Vray Arsenal preview video

Some features : – Pass manager – Create black hole, primary visibility off….in one click (Nothing is created in your scene, all is created on the fly during rendering) – Create matte mask in one click (no ID, nothing, hierarchical masks work !) (Nothing is created in your scene, all is created on the fly [...]

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Vray Arsenal : fast control : lights and materials

Vray Arsenal : fast control : lights and materials

Hi,

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Soon….

Soon….

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About me / CV

About me / CV

Lighting TD |  LookDev TD | Pre-compositing.   Passionate and curious, I am looking for opportunities to improve skills and expand professional network. [do_widget "Social Media Widget"] Feature film : Commercial : Franck Provost         Full detail by date : I work mainly on Linux and windows. Work Placement at Def2shoot. Diploma [...]

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DeeX Vray Shader

DeeX Vray Shader

Hi, I have converted/cleaned/organized 271 Vray for Maya shaders. All originals shaders are from Chaos group forum, from an user : Bazuka. Thanks to him. I have cleaned all .ma scene, delete some « require » plugin, set the good texture path, rename all file, convert renders images to .png, etc etc… I did this in Python [...]

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Deex

Le blog de Damien BATAILLE