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	<title>Deex &#187; maya</title>
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	<description>Le blog de Damien BATAILLE</description>
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		<title>About me / CV</title>
		<link>http://deex.info/wordpress2/about-me-cv-3/</link>
		<comments>http://deex.info/wordpress2/about-me-cv-3/#comments</comments>
		<pubDate>Sun, 09 Oct 2011 21:06:36 +0000</pubDate>
		<dc:creator>deex</dc:creator>
				<category><![CDATA[3d]]></category>
		<category><![CDATA[animation]]></category>
		<category><![CDATA[clip]]></category>
		<category><![CDATA[compo]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[dacia]]></category>
		<category><![CDATA[deex]]></category>
		<category><![CDATA[deex render tool]]></category>
		<category><![CDATA[def2shoot]]></category>
		<category><![CDATA[fast]]></category>
		<category><![CDATA[fusion]]></category>
		<category><![CDATA[gi]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[light]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[map]]></category>
		<category><![CDATA[maxwell]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mb]]></category>
		<category><![CDATA[mel]]></category>
		<category><![CDATA[mental]]></category>
		<category><![CDATA[mentalray]]></category>
		<category><![CDATA[pack]]></category>
		<category><![CDATA[partizan]]></category>
		<category><![CDATA[pass]]></category>
		<category><![CDATA[pipeline]]></category>
		<category><![CDATA[ray]]></category>
		<category><![CDATA[reepost]]></category>
		<category><![CDATA[renault]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[script]]></category>
		<category><![CDATA[shading]]></category>
		<category><![CDATA[spec]]></category>
		<category><![CDATA[tool]]></category>
		<category><![CDATA[v-ray]]></category>
		<category><![CDATA[vray]]></category>
		<category><![CDATA[vray fast]]></category>
		<category><![CDATA[xsi]]></category>
		<category><![CDATA[zorba]]></category>

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		<description><![CDATA[Lighting TD &#124;  LookDev TD &#124; Pre-compositing. &#160; Passionate and curious, I am looking for opportunities to improve skills and expand professional network. Feature film : Commercial : Franck Provost &#160; &#160; &#160; &#160; Full detail by date : I work mainly on Linux and windows. Work Placement at Def2shoot. Diploma in computer graphics and [...]]]></description>
			<content:encoded><![CDATA[<div class="su-column su-column-1-2 su-column-style-0"><strong></strong></p>
<p>Damien BATAILLE</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="direction: ltr; text-align: left;">25 years, French<br />
</span></span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="direction: ltr; text-align: left;"><em>Phone </em></span><em>:</em> + 33 6 84 17 36 78</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><em>Mail:</em> deex@deex.info</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><em>URL:</em> <a href="http://deex.info/" target="_blank">http://deex.info/</a></span></p>
</div>
<h3><strong>Lighting TD</strong><strong> |  LookDev TD |</strong><strong> Pre-compositing.</strong></h3>
<p>&nbsp;</p>
<p>Passionate and curious, I am looking for opportunities to improve skills and expand professional network.</p>
<h2>Follow me !</h2>
<div class="socialmedia-buttons smw_center"><a href="http://fr.linkedin.com/in/batailledamien" rel="nofollow" target="_blank"><img  src="http://deex.info/wordpress2/wp-content/plugins/social-media-widget/images/default/64/linkedin.png" alt="Follow me on LinkedIn" title="Follow me on LinkedIn" class="scale" /></a><a href="http://www.imdb.com/name/nm4779526/" rel="nofollow" target="_blank"><img  src="http://deex.info/wordpress2/wp-content/plugins/social-media-widget/images/default/64/imdb.png" alt="Follow me on IMDb" title="Follow me on IMDb" class="scale" /></a><a href="mailto:deex@deex.info" rel="nofollow" target="_blank"><img  src="http://deex.info/wordpress2/wp-content/plugins/social-media-widget/images/default/64/email.png" alt="Follow me on E-mail" title="Follow me on E-mail" class="scale" /></a></div>
<p><a href="#" class="su-button su-button-style-1 su-button-class" style="background-color:#000000;border:1px solid #000000;border-radius:8px;-moz-border-radius:8px;-webkit-border-radius:8px;"><span style="color:#e5e5e5;padding:14px 28px;font-size:20px;height:20px;line-height:20px;border-top:1px solid #b3b3b3;border-radius:8px;text-shadow:-1px -1px 0 #000000;-moz-border-radius:8px;-moz-text-shadow:-1px -1px 0 #000000;-webkit-border-radius:8px;-webkit-text-shadow:-1px -1px 0 #000000;">Experiences <span style="float: right; width: 870px; visibility: hidden;">:</span>:</span></a></p>
<p><strong>Feature film :</strong></p>
<div id="su-custom-gallery_4f316a95cc666" class="su-custom-gallery"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/19193832.jpg-r_760_x-b_1_CFD7E1-f_jpg-q_x-20091104_035655.jpg" title="19193832.jpg-r_760_x-b_1_CFD7E1-f_jpg-q_x-20091104_035655"><img src="http://deex.info/wordpress2/wp-content/plugins/shortcodes-ultimate/lib/timthumb.php?src=http://deex.info/wordpress2/wp-content/uploads/2011/10/19193832.jpg-r_760_x-b_1_CFD7E1-f_jpg-q_x-20091104_035655.jpg&amp;w=Array&amp;h=&amp;zc=1&amp;q=100" alt="19193832.jpg-r_760_x-b_1_CFD7E1-f_jpg-q_x-20091104_035655" width=" 100 " height="133" /></a><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/affiche1.jpg" title="affiche"><img src="http://deex.info/wordpress2/wp-content/plugins/shortcodes-ultimate/lib/timthumb.php?src=http://deex.info/wordpress2/wp-content/uploads/2011/10/affiche1.jpg&amp;w=Array&amp;h=&amp;zc=1&amp;q=100" alt="affiche" width=" 100 " height="133" /></a><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/affiche-lucky-luke1.jpg" title="affiche-lucky-luke"><img src="http://deex.info/wordpress2/wp-content/plugins/shortcodes-ultimate/lib/timthumb.php?src=http://deex.info/wordpress2/wp-content/uploads/2011/10/affiche-lucky-luke1.jpg&amp;w=Array&amp;h=&amp;zc=1&amp;q=100" alt="affiche-lucky-luke" width=" 100 " height="133" /></a><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/black-thirstle-soif-noire-film-jj-annaud-L-7UqiFR1.jpeg" title="black-thirstle-soif-noire-film-jj-annaud-L-7UqiFR"><img src="http://deex.info/wordpress2/wp-content/plugins/shortcodes-ultimate/lib/timthumb.php?src=http://deex.info/wordpress2/wp-content/uploads/2011/10/black-thirstle-soif-noire-film-jj-annaud-L-7UqiFR1.jpeg&amp;w=Array&amp;h=&amp;zc=1&amp;q=100" alt="black-thirstle-soif-noire-film-jj-annaud-L-7UqiFR" width=" 100 " height="133" /></a><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/la-verite-si-je-mens1.jpg" title="la-verite-si-je-mens"><img src="http://deex.info/wordpress2/wp-content/plugins/shortcodes-ultimate/lib/timthumb.php?src=http://deex.info/wordpress2/wp-content/uploads/2011/10/la-verite-si-je-mens1.jpg&amp;w=Array&amp;h=&amp;zc=1&amp;q=100" alt="la-verite-si-je-mens" width=" 100 " height="133" /></a><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/metropolitan_3001.gif" title="metropolitan_300"><img src="http://deex.info/wordpress2/wp-content/plugins/shortcodes-ultimate/lib/timthumb.php?src=http://deex.info/wordpress2/wp-content/uploads/2011/10/metropolitan_3001.gif&amp;w=Array&amp;h=&amp;zc=1&amp;q=100" alt="metropolitan_300" width=" 100 " height="133" /></a><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/Micmacs.jpg" title="Micmacs"><img src="http://deex.info/wordpress2/wp-content/plugins/shortcodes-ultimate/lib/timthumb.php?src=http://deex.info/wordpress2/wp-content/uploads/2011/10/Micmacs.jpg&amp;w=Array&amp;h=&amp;zc=1&amp;q=100" alt="Micmacs" width=" 100 " height="133" /></a><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/underworld3smalltn72.jpg" title="underworld3smalltn7"><img src="http://deex.info/wordpress2/wp-content/plugins/shortcodes-ultimate/lib/timthumb.php?src=http://deex.info/wordpress2/wp-content/uploads/2011/10/underworld3smalltn72.jpg&amp;w=Array&amp;h=&amp;zc=1&amp;q=100" alt="underworld3smalltn7" width=" 100 " height="133" /></a>
<div class="su-spacer"></div>
</div>
<p><strong>Commercial :</strong></p>
<div class="su-column su-column-1-5 su-column-style-0">
<ul>
<li>Citroën</li>
<li>Alfa Romeo</li>
<li>Renault</li>
<li>Samsung</li>
</ul>
</div>
<div class="su-column su-column-1-5 su-column-style-0">
<ul>
<li>Ubisoft</li>
<li>Al Jazeera Sport</li>
<li>Planet</li>
<li>Zaoza</li>
</ul>
</div>
<div class="su-column su-column-1-5 su-column-style-0">
<ul>
<li>Absolute Vodka</li>
<li>Tefal</li>
<li>INPES</li>
<li>Badoit</li>
</ul>
</div>
<div class="su-column su-column-1-5 su-column-style-0">
<ul>
<li>Fructis</li>
<li>Elle et Vire</li>
<li>L’Oréal</li>
<li>Chanel</li>
</ul>
</div>
<ul>
<li>Franck Provost</li>
</ul>
<p>&nbsp;<br />
&nbsp;<br />
&nbsp;<br />
&nbsp;</p>
<p><strong>Full detail by date :</strong></p>
<div class="su-tabs su-tabs-style-1">
<div class="su-tabs-nav"><span>2011</span><span>2010</span><span>2009</span><span>2008</span><span>2007</span></div>
<div class="su-tabs-panes">
<div class="su-tabs-pane">
<span style="color: #339900;">September 2011 :<span style="color: #000000;"> Lead Shading and lead lighting for the feature film &laquo;&nbsp;Asterix 4&#8243;</p>
<p><span style="color: #339900;">May 2011 / August 2011 :<span style="color: #000000;"> Lead Shading and lead lighting for the feature film &laquo;&nbsp;La soif noir&nbsp;&raquo; (characters integration and environment).</p>
<p><span style="color: #339900;"><abbr title="2011-01-01">January /</abbr> <abbr title="2011-05-01">May 2011</abbr> :</span> V-ray Maya Technical Director for Duran-Duboi (pipeline development , research and help on films productions). LookDev on Pramn/Liquid on Feature film “La mécanique du Coeur” (Shading, Python script, QT interface, lighting Tool)</p>
<p><span style="color: #339900;">September 2010 / January 2011 :<span style="color: #000000;"> Technical Director for Duran-Duboi (pipeline development and research). Feature film &laquo;&nbsp;Derrière les murs&nbsp;&raquo; (first french film in stereoscopy) at Duran Duboi (Lighting TD/Pipeline TD).</span></span></p>
</div>
<div class="su-tabs-pane">
<span style="color: #339900;">July 2010 : <span style="color: #000000;">Commercial for &laquo;&nbsp;L&#8217;oreal&nbsp;&raquo; at Mad Light Films (Shading/lighting/rendering/compositing). </span><span style="color: #000000;">Commercial for &laquo;&nbsp;Clearasil&nbsp;&raquo; at Fullscreen (Shading/l</span><span style="color: #000000;">ighting/rendering/pre-compositing)</span></span></p>
<p><span style="color: #339900;">June 2010 : <span style="color: #000000;">Commercial for &laquo;&nbsp;Fructis&nbsp;&raquo; at Fullscreen (shading/lighting/rendering)</span></span></p>
<p><span style="color: #339900;">May 2010 :</span> Software tester and pipeline for Duran-Duboi. Commercial for &laquo;&nbsp;Continental&nbsp;&raquo; at Primitive Animation.</p>
<p><span style="color: #339900;">April 2010 :</span> Commercial for &laquo;&nbsp;Ubisoft&nbsp;&raquo; at Fullscreen (shading / lighting / rendering). Commercial for the TV channel &laquo;&nbsp;M6&#8243; at Snarx-FX (shading / lighting / rendering).</p>
<p><span style="color: #339900;">March 2010 :</span> Commercial in stereoscopy for &laquo;&nbsp;Metropolitan Film&nbsp;&raquo; at Duran-Duboi (shading / lighting / rendering).</p>
<p><span style="color: #339900;">February 2010 :</span> Commercial for the TV channel &laquo;&nbsp;Planet&nbsp;&raquo; at Primitive-animation (shading / lighting / rendering).</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">January 2010 :</span></span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Commercial for &laquo;&nbsp;Elle et Vire&nbsp;&raquo; at Fullscreen.</span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Commercial for</span> the website : &laquo;&nbsp;Hotel.com&nbsp;&raquo; at Fullscreen (Camera mapping / shading / lighting / rendering). <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Commercial for</span> the TV channel &laquo;&nbsp;Planet&nbsp;&raquo; at Primitive-animation (shading / lighting / rendering).</p>
</div>
<div class="su-tabs-pane">
<span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">November / December 2009 :</span></span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Commercial for</span> the TV channel &laquo;&nbsp;Al Jazeera Sport&nbsp;&raquo; and identity at View (layout / shading / lighting / rendering). <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Commercial for &laquo;&nbsp;</span>Color Vive&nbsp;&raquo; at Fullscreen.</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">October 2009 :</span></span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Commercial for</span> &laquo;&nbsp;L&#8217;Oréal Serum&nbsp;&raquo; at Fullscreen. <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Commercial </span>for the TV channel &laquo;&nbsp;Al Jazeera Sport&nbsp;&raquo; and identity at View.</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">September 2009 :</span></span> <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Commercial for</span> &laquo;&nbsp;L&#8217;Oréal&nbsp;&raquo; at Fullscreen. I created a script for View for a commercial &laquo;&nbsp;Al Jazeera Sport&nbsp;&raquo;. <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Commercial for</span> the TV channel &laquo;&nbsp;France 3&#8243; at Fullscreen.</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">July / August 2009 :</span></span><span onmouseover="_tipon(this)" onmouseout="_tipoff()"> Feature film &laquo;&nbsp;Lucky Luke&nbsp;&raquo; at Duran Duboi. Scripting many tools to accelerate and automate the layout. Shading / lighting / rendering / pre-compositing<br />
</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">June 2009 :</span></span> Shading / Lighting / rendering on a commercial for the French Federation of Cardiology at Fullscreen. Shading / Lighting / rendering on a commercial for &laquo;&nbsp;Chanel&nbsp;&raquo; at Fullscreen. Shading / Lighting / rendering on a commercial for &laquo;&nbsp;Franck Provost&nbsp;&raquo; at Fullscreen.</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">March/ April/ May 2009:</span> Feature film &laquo;&nbsp;Lucky Luke&nbsp;&raquo; (layout / shading / lighting / rendering / pre-compositing) + feature film &laquo;&nbsp;Le siffleur&nbsp;&raquo; (shading / lighting / rendering / pre-compositing ) + feature &laquo;&nbsp;Micmacs &laquo;&nbsp;by Jean-Pierre Jeunet (shading / lighting / rendering / pre-compositing) at Duran Duboi.</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">February 2009:</span> Feature film &laquo;&nbsp;Lucky Luke&nbsp;&raquo; (layout / shading / lighting / rendering / pre-compositing) at Duran Duboi.</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">January 2009:</span> Commercial for “L’Oréal” at Fullscreen (lighting / rendering / compositing)</span>
</div>
<div class="su-tabs-pane">
<span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">December 2008:</span> </span>Commercial for “Badoit” at Fullscreen (modeling / lighting)</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">November 2008:</span> </span>Commercial for “Renault” at Fullscreen (lighting / rendering)</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">August / September / October 2008: <span style="color: #000000;">Feature film</span></span> <a href="http://209.85.229.132/translate_c?hl=fr&amp;ie=UTF-8&amp;sl=fr&amp;tl=en&amp;u=http://deex.info/wordpress2/2008/10/teaser-underworld-3/&amp;prev=_t&amp;rurl=translate.google.fr&amp;usg=ALkJrhgbS3B1cag_FhpN_qbvEpf85pqFKw" target="_blank">&laquo;&nbsp;Underworld 3: Rise Of The Lycans&nbsp;&raquo; at Duran</a> <span style="color: #000000;"><span style="color: #339900;">(lighteur / rendereur / pre-composing on wolves and werewolves&#8217; FXs)</span></span></span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">July 2008:</span> </span>Commercial for “Renault” at Fullscreen.</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">June 2008:</span> </span>Commercial for anti-alcohol &laquo;&nbsp;INPES&nbsp;&raquo; at Partizan. Research for Chanel at Fullscreen.</p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">May 2008:</span> Two commercials for &laquo;&nbsp;Tefal&nbsp;&raquo; at Reepost.</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">April 2008:</span> Commercial for &laquo;&nbsp;Zaoza&nbsp;&raquo; at Reepost. Commercial for “Absolute Vodka” at Vidéomage.</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">March 2008:</span> Commercial for “Samsung” at Zorba Production.<br />
</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">February 2008:</span> Commercial for “Dacia Renault” (check my work) at Zorba Production.</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">anuary 2008:</span> Commercial for Alfa Romeo at Zorba Production.</span>
</div>
<div class="su-tabs-pane">
<span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">December 2007/Janvier 2008:</span> Commercial for “Citroën C4 Picasso” at Def2shoot.</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">November 2007:</span> Work on the clip for Gulia (Lighting, rendering)</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">October 2007:</span> Work on a feature animation (Yona) in Def2shoot.</span></p>
<p><span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">2004-2007:</span> Student at the School of digital special effects Artfx</span>
</div>
</div>
<div class="su-spacer"></div>
</div>
<p><a href="#" class="su-button su-button-style-1 su-button-class" style="background-color:#000000;border:1px solid #000000;border-radius:8px;-moz-border-radius:8px;-webkit-border-radius:8px;"><span style="color:#e5e5e5;padding:14px 28px;font-size:20px;height:20px;line-height:20px;border-top:1px solid #b3b3b3;border-radius:8px;text-shadow:-1px -1px 0 #000000;-moz-border-radius:8px;-moz-text-shadow:-1px -1px 0 #000000;-webkit-border-radius:8px;-webkit-text-shadow:-1px -1px 0 #000000;">Softwares <span style="float: right; width: 870px; visibility: hidden;">:</span>:</span></a></p>
<p>I work mainly on Linux and windows.<br style="color: #ff0000;" />
<div class="su-list su-list-style-check">
<ul>
<li><span style="float: left; width: 15em;"><a>Maya</a></span><span style="float: right;"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars4.gif"><img class="aligncenter size-full wp-image-1383" title="stars4" src="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars4.gif" alt="" width="64" height="16" /></a></span><span style="float: right; color: #ff0000; width: 116px;"><a>4 years</a></span><span class="collapseomatic arrowright" id="id126"  title="Details">Details</span>
<div id="target-id126" class="collapseomatic_content "><em><span style="color: #999999;">I work mainly on Maya on all productions, since</span> <span style="color: #ff0000;">4 years</span>.</em></div>
</li>
<li><span style="float: left; width: 15em;"><a>Softimage XSI</a></span><span style="float: right;"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars1.gif"><img class="aligncenter size-full wp-image-1380" title="stars1" src="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars1.gif" alt="" width="16" height="16" /></a></span><span class="collapseomatic arrowright" id="id8242"  title="Details">Details</span>
<div id="target-id8242" class="collapseomatic_content "><em><span style="color: #999999;">I worked with XSI on the feature animation</span> <span style="color: #0000ff;">Yona</span> <span style="color: #999999;">and on a clip for</span> <span style="color: #0000ff;">Gulia</span> <span style="color: #999999;">at</span> <span style="color: #008000;">Def2shoot</span>. <span style="color: #999999;">It was my first production.</span></em></div>
</li>
</ul>
</div>
<div class="su-list su-list-style-check">
<ul>
<li><span style="float: left; width: 15em;"><a>Mentalray </a></span><span style="float: right;"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars5.gif"><img class="aligncenter size-full wp-image-1384" title="stars5" src="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars5.gif" alt="" width="80" height="16" /></a></span><span style="float: right; color: #ff0000; width: 100px;"><a>4 years</a></span><span class="collapseomatic arrowright" id="id150"  title="Details">Details</span>
<div id="target-id150" class="collapseomatic_content ">Commercials : <em><span style="color: #999999;">I used MentalRay on 80% of commercials production. Commercials were a great practice because we must to work fast, and know all workaround with MentalRay, have &laquo;&nbsp;lite&nbsp;&raquo; scenes to have a faster render, etc etc.</span></em><br />
Feature film <span style="color: #0000ff;">Micmacs</span> : <span style="color: #999999;"><em>I integrated a jar (see my demo) with wasps on a shot. It was interesting because with MentalRay in this period, i could not render particles instancer (wasps) behind refracted objects (jar). So i rendered some masks, multipass, separated waps and jar, to recreate all in Nuke (recreate refraction with displacement deformer in Nuke, etc etc). <span style="color: #008000;">Duran Duboi.</span></em></span><br />
Feature film <span style="color: #0000ff;">Lucky Luke</span> : <span style="color: #999999;"><em>I did shading and lighting on &laquo;&nbsp;bullet shot&nbsp;&raquo; (time warp effect). I did also shading and lighting on a casino (integration in a desert). <span style="color: #008000;">Duran Duboi</span></em></span>.<br />
Feature film <span style="color: #0000ff;">Le siffleur</span> : <span style="color: #999999;"><em>Integration of a butterfly, shading/lighting. <span style="color: #008000;">Duran Duboi</span></em></span>.<br />
Feature film <span style="color: #0000ff;">Metropolitan Film</span> : <span style="color: #999999;"><em>It was my first production in stereoscopy. This production was hard because i had to render fur blended with refraction, in multipass. So i have used some custom shader to render all pass, fur pass, etc etc..<span style="color: #008000;">Duran Duboi</span></em></span>.</div>
</li>
<li><span style="float: left; width: 15em;"><a>Renderman </a></span><span style="float: right;"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars3.gif"><img class="aligncenter size-full wp-image-1384" title="stars3" src="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars3.gif" alt="" width="48" height="16" /></a></span><span style="float: right; color: #ff0000; width: 132px;"><a>2 years</a></span><span class="collapseomatic arrowright" id="id715"  title="Details">Details</span>
<div id="target-id715" class="collapseomatic_content "><em><span style="color: #999999;">Prman / Liquid / 3delight</span>.</em><br />
Feature film <span style="color: #0000ff;">Underworld 3</span> : <span style="color: #999999;"><em>I did lighting on werewolfs and shading/lighting on some FX (little rocks, etc etc&#8230;). I had not light rig, all lighters made their lights rig. We did the pre-compositing with Shake. We used Prman and Mtor. I did some little tools to check the scene before rendering (check visibility, light intensity, etc etc) in Python.<span style="color: #008000;">Duran Duboi</span></em></span>.<br />
Feature film <span style="color: #0000ff;">La Mécanique du coeur</span> : <span style="color: #999999;"><em>I was TD on this production. We worked with Prman and Liquid (custom Maya rendering translator). I worked on Gatling, a custom UI to manage lighting and rendering scenes. I created some tool to help lookDev and lighting in Python and PyQt like : tdLightManager (create/edit/set lights/shadows sets), tdMultiShdSetEditor (manage all shadows set), tdDisplacementBoundEditor (found and set the best displacement bound automatically) etc etc. <span style="color: #008000;">Duran Duboi</span></em></span>.
</div>
</li>
<li><span style="float: left; width: 15em;"><a>Vray for Maya</a></span><span style="float: right;"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars5.gif"><img class="aligncenter size-full wp-image-1384" title="stars5" src="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars5.gif" alt="" width="80" height="16" /></a></span><span style="float: right; color: #ff0000; width: 100px;"><a>3 years</a></span><span class="collapseomatic arrowright" id="id6673"  title="Details">Details</span>
<div id="target-id6673" class="collapseomatic_content "><em><span style="color: #999999;">I work with Vray for Maya since the first private beta version. I don&#8217;t hesitate to report some bugs and request some features for a better workflow with VFX to <span style="color: #008000;">Chaos-group developers. </span></span></em><br />
Feature film <span style="color: #0000ff;">Black Thirst (Soif noir)</span> : <span style="color: #999999;"><em>I was lead lookDev, lead lighting and technical director. I created all lights rigs, rendering scenes and some tools to accelerate the workflow (Deex Vray Fast : automatic sampling with one slider, proxy manager, spooler, etc etc). I worked closely with compositing department to deliver all render pass that they needed. <span style="color: #008000;">Duran Duboi.</span></em></span><br />
Feature film <span style="color: #0000ff;">La vérité si je mens 3</span> : <span style="color: #999999;"><em>We had to integrate a &laquo;&nbsp;shoe&nbsp;&raquo; quickly in a shot. I took some pictures of the shoe with canon 5D, did some camera mapping, bake textures, did lookdev and finally lighting. The peculiarity of this work was we had to do this work very quickly.<span style="color: #008000;">Duran Duboi</span></em></span>.<br />
Feature film <span style="color: #0000ff;">Derrière les murs</span> : <span style="color: #999999;"><em>It was my first feature film with Vray for Maya. We integrated &laquo;&nbsp;rats&nbsp;&raquo; on shots. The difficulty was the fur. I had to find a solution to render the fur with a lot of rats on scenes with this raytracer (and i found). The lighting was particular because some shot were very &laquo;&nbsp;dark&nbsp;&raquo;.<span style="color: #008000;">Duran Duboi</span></em></span>.</div>
</li>
</ul>
</div>
<div class="su-list su-list-style-check">
<ul>
<li><span style="float: left; width: 15em;"><a>Mel/Python/PyQt</a></span><span style="float: right;"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars3.gif"><img class="aligncenter size-full wp-image-1384" title="stars3" src="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars3.gif" alt="" width="48" height="16" /></a></span><span style="float: right; color: #ff0000; width: 132px;"><a>2 years</a></span><span class="collapseomatic arrowright" id="id9922"  title="Details">Details</span>
<div id="target-id9922" class="collapseomatic_content "><span style="color: #999999;"><em>During my lighting/lookDev work, i don&#8217;t hesitate to create some Python and Mel scripts if it is necessary.</em></span><br />
Feature film <span style="color: #0000ff;">Underworld 3</span> : <span style="color: #999999;"><em>I did some little tools to check the scene before rendering (check visibility, light intensity, etc etc) in Python.<span style="color: #008000;">Duran Duboi</span></em></span>.<br />
Feature film <span style="color: #0000ff;">La Mécanique du coeur</span> : <span style="color: #999999;"><em>I was TD on this production. We worked with Prman and Liquid (custom Maya rendering translator). I worked on Gatling, a custom UI to manage lighting and rendering scenes. I created some tool to help lookDev and lighting in Python and PyQt like : tdLightManager (create/edit/set lights/shadows sets), tdMultiShdSetEditor (manage all shadows set), tdDisplacementBoundEditor (found and set the best displacement bound automatically) etc etc. <span style="color: #008000;">Duran Duboi</span></em></span>.<br />
<span style="color: #0000ff;">Personal work</span> : <span style="color: #999999;"><em>I create some tool when i have time in my free time. See my &laquo;&nbsp;tool&nbsp;&raquo; page on my website (Deex Vray Fast, deex shaders pask, etc etc)</em></span>.
</div>
</li>
</ul>
</div>
<div class="su-list su-list-style-check">
<ul>
<li><span style="float: left; width: 15em;"><a>Nuke</a></span><span style="float: right;"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars3.gif"><img class="aligncenter size-full wp-image-1384" title="stars3" src="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars3.gif" alt="" width="48" height="16" /></a></span><span style="float: right; color: #ff0000; width: 132px;"><a>2 years</a></span><span class="collapseomatic arrowright" id="id5815"  title="Details">Details</span>
<div id="target-id5815" class="collapseomatic_content "><span style="color: #999999;"><em>I do mainly my pre-compositing and compositing in Nuke. I work a lot with multipass.</em></span><br />
Feature film <span style="color: #0000ff;">Micmacs</span> : <span style="color: #999999;"><em>I integrated a jar (see my demo) with wasps on a shot. I did the shading / lighting / compositing in Nuke. I had to do just the pre-compositing, but, because my shot was very &laquo;&nbsp;complexe&nbsp;&raquo; and advanced, the CG Sup give me the possility to finish the plan. It was interesting because with MentalRay in this period, i could not render particles instancer (wasps) behind refracted objects (jar). I recreate the refraction deformation with displacement deformer in Nuke. All the shot was multip-pass (diffuse, multiple reflection, shadow, etc etc).<span style="color: #008000;">Duran Duboi.</span></em></span>.
</div>
</li>
<li><span style="float: left; width: 15em;"><a>Shake</a></span><span style="float: right;"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars2.gif"><img class="aligncenter size-full wp-image-1380" title="stars1" src="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars2.gif" alt="" width="32" height="16" /></a></span><span class="collapseomatic arrowright" id="id4064"  title="Details">Details</span>
<div id="target-id4064" class="collapseomatic_content ">Feature film <span style="color: #0000ff;">Underworld 3</span> : <span style="color: #999999;"><em>I did lighting on werewolfs and shading/lighting on some FX (little rocks, etc etc&#8230;). I did the pre-compositing with Shake.<span style="color: #008000;">Duran Duboi</span></em></span>.</div>
</li>
<li><span style="float: left; width: 15em;"><a>After effects</a></span><span style="float: right;"><a href="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars3.gif"><img class="aligncenter size-full wp-image-1384" title="stars3" src="http://deex.info/wordpress2/wp-content/uploads/2011/10/stars3.gif" alt="" width="48" height="16" /></a></span><span style="float: right; color: #ff0000; width: 132px;"><a>3 years</a></span><span class="collapseomatic arrowright" id="id9490"  title="Details">Details</span>
<div id="target-id9490" class="collapseomatic_content "><span style="color: #999999;"><em>When i work for commercials projects, i use mainly After effects to pre-composite my work (and sometime compositing).</em></span>
</div>
</li>
</ul>
</div>
<div class="su-list su-list-style-check">
<ul>
<li><span style="float: left; width: 15em;"><a>Shotgun / Photoshop / Render manager (Alfred, Royal Render)</a></span><span class="collapseomatic arrowright" id="id4568"  title="Details">Details</span>
<div id="target-id4568" class="collapseomatic_content "><span style="color: #999999;"><em>I have the practice to use some other tools, like Shotgun, UVLayout, Photoshop, Alfred, Royal Render, Smedge, Autopano, etc etc .</em></span>
</div>
</li>
</ul>
</div>
<div class="su-spacer" style="height:20px"></div>
<p><a href="#" class="su-button su-button-style-1 su-button-class" style="background-color:#000000;border:1px solid #000000;border-radius:8px;-moz-border-radius:8px;-webkit-border-radius:8px;"><span style="color:#e5e5e5;padding:14px 28px;font-size:20px;height:20px;line-height:20px;border-top:1px solid #b3b3b3;border-radius:8px;text-shadow:-1px -1px 0 #000000;-moz-border-radius:8px;-moz-text-shadow:-1px -1px 0 #000000;-webkit-border-radius:8px;-webkit-text-shadow:-1px -1px 0 #000000;">Degrees <span style="float: right; width: 870px; visibility: hidden;">:</span>:</span></a></p>
<p>Work Placement at <span style="color: #339900;">Def2shoot.</span></p>
<p>Diploma in computer graphics and 3D animation <span style="color: #339900;">ArtFx.</span></p>
<p>Bac STI Génie Electrotechnique.</p>
<p><a href="#" class="su-button su-button-style-1 su-button-class" style="background-color:#000000;border:1px solid #000000;border-radius:8px;-moz-border-radius:8px;-webkit-border-radius:8px;"><span style="color:#e5e5e5;padding:14px 28px;font-size:20px;height:20px;line-height:20px;border-top:1px solid #b3b3b3;border-radius:8px;text-shadow:-1px -1px 0 #000000;-moz-border-radius:8px;-moz-text-shadow:-1px -1px 0 #000000;-webkit-border-radius:8px;-webkit-text-shadow:-1px -1px 0 #000000;">Other <span style="float: right; width: 870px; visibility: hidden;">:</span>:</span></a></p>
<p>Hobbies: BMX, film, internet, computer and console hack, traveling (lived 10 years in Réunion island, travels in USA and Canada), photography (see my website)&#8230;</p>
<p>Languages :</p>
<p>- French : <span style="color: #888888;"><em>native</em></span><br />
- English : <span style="color: #888888;"><em>proficient</em></span></p>
<p><a href="#" class="su-button su-button-style-1 su-button-class" style="background-color:#000000;border:1px solid #000000;border-radius:8px;-moz-border-radius:8px;-webkit-border-radius:8px;"><span style="color:#e5e5e5;padding:14px 28px;font-size:20px;height:20px;line-height:20px;border-top:1px solid #b3b3b3;border-radius:8px;text-shadow:-1px -1px 0 #000000;-moz-border-radius:8px;-moz-text-shadow:-1px -1px 0 #000000;-webkit-border-radius:8px;-webkit-text-shadow:-1px -1px 0 #000000;">Recommendations <span style="float: right; width: 870px; visibility: hidden;">:</span>:</span></a></p>
<div class="su-quote su-quote-style-1">
<div class="su-quote-shell">
I worked with Damien on several projects. He was Lighting/Lookdev Artist or Technical Direcor for different tools or pipeline issues. He is always professional, pragmatic and very efficient. He has great technical skills and he is always looking for a best solution. He is open minded and passionate. Working with him is a real pleasure!<br />
So&#8230; Of course, I would recommend Damien!<br />
<span style="color: #ff0000;">Benoit De Longlee, CG Supervisor</span>, Duran duboi,<span style="color: #888888;"> July 4, 2011</span></p>
<p>Damien has made an incredible work creating a V-Ray workflow in a very short time. When V-Ray problems appear, he work closely from Chaos Group devs correcting bug for us. He has very good analytical skills making him to be a great element in a VFX team.<br />
I recommend!<br />
<span style="color: #ff0000;">Dorian Fevrier, Lighting TD</span>, Duran duboi,<span style="color: #888888;"> October 2, 2011</span></p>
<p>Damien is a great professionnal, having him as a Prman/Liquid TD has helped us a lot.<br />
He&#8217;s very patient and open-minded. He&#8217;s a real problem solver.<br />
He&#8217;s reliable and serious, I recommend Damien without hesitation.<br />
<span style="color: #ff0000;">Julien Lambert, CG artist/CG supervisor</span>, Duran duboi,<span style="color: #888888;"> June 5, 2011</span></p>
<p>Damien is always looking for the best solution in the rendering workflow.<br />
Knows everything about the hidden tricks in Maya.<br />
Despite is youth, all the &laquo;&nbsp;very&nbsp;&raquo; senior around him are always asking him for some advice..<br />
Very involved in work, always searching a better solution, even in scripting mode&#8230;<br />
Conclusion : to be recommanded to every production company&#8230;<br />
<span style="color: #ff0000;">Farrachi Fabien, freelance</span>, Duran duboi,<span style="color: #888888;"> June 15, 2010</span></p>
<p>Damien is the swiss knife of the 3d.the guy you have to be with if you want instantly solutions to your problems wich are beyond the common use of the softwares.<br />
he&#8217;s the good one.<br />
<span style="color: #ff0000;">pascal-arioko Gaubertier, graphiste realflow</span>, ZORBA,<span style="color: #888888;"> June 15, 2010</span></p>
<p>I often called Damien to work for lighting, shading and rendering (precomp). He&#8217;s the guy you need to solve your production, he works fast, he understands your request. He solves problems, even better that you thought .He have good knowledges, i&#8217;m very satisfy of his job, i recommending him.<br />
Top qualities: Personable, Expert, On Time<br />
<span style="color: #ff0000;">Pierre Génin, CG supervisor</span>, Duran duboi,<span style="color: #888888;"> June 2, 2010</span></p>
<p>I had the opportunity to work with Damien on Underworld 3. He is a great overall VFX Artist with a strong knowledge in 3d and compositing. His work was amazing and he played a critically role during our collaboration.<br />
Damien is a high skilled talent, with passion for what he does and always commited to his work. A rare find in this industry<br />
<span style="color: #ff0000;">Nicolas Bonnell, Chargé de production</span>, Duran duboi,<span style="color: #888888;"> June 24, 2010</span></p>
<p>Damien was recommanded to me by a senior graphist 2 years ago.<br />
He’s expert in realistic lighting and rendering pipeline, he has good solving problem capacities, and his knowledge in python and mel helped Fullscreen to make a big jump in our workflow production (mental ray and Vray for maya)…<br />
I like working with him as he is very motivated, always sharing his knowledge and looking for the best way to do it.<br />
So I can only recommend him !<br />
Top qualities: Great Results, Expert, High Integrity<br />
<span style="color: #ff0000;">Philippe Fournier, CEO at FULLSCREEN</span>, Fullscreen,<span style="color: #888888;"> June 15, 2010</span></p>
<p>Damien is still a young CG graphist, but his passion for the work and production makes him such a successful professional!<br />
His technique is at the top, he knows all the production pipeline and serves them well to get high quality images really quickly.<br />
Always curious, he is also good at sharing his knowledge with others : For instance, he&#8217;s writing a blog (http://deex.info/) not only to present himself, but also to share his discoveries and 3D tools that he built himself !<br />
I&#8217;m highly recommend him !<br />
Jovann Leblanc, Zmotion (www.zmotion.fr)<br />
Top qualities: Great Results, Expert, Creative<br />
<span style="color: #ff0000;">Jovann LEBLANC, Senior CG director</span>, Zorba,<span style="color: #888888;"> June 14, 2010</span>
</div>
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		<title>DeeX Vray Fast</title>
		<link>http://deex.info/wordpress2/tools/deex-vray-fast/</link>
		<comments>http://deex.info/wordpress2/tools/deex-vray-fast/#comments</comments>
		<pubDate>Mon, 25 Jul 2011 23:02:34 +0000</pubDate>
		<dc:creator>delphine</dc:creator>
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		<description><![CDATA[DeeX Vray Fast &#160; What is deeXVrayFast ? &#160; Deex Vray Fast is a tool which help the user to work quickly and easily with Vray For Maya. <a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"></a> <a href="http://deex.info/wordpress2/wp-content/uploads/2011/07/2011-09-27_055425.jpg"  class="wmp" id="wmp1"></a> Features : Deex Vray Fast is free &#160; Install and start the tool : &#160; Download the zip file, unzip and copy all files in your Maya [...]]]></description>
			<content:encoded><![CDATA[<h2 style="text-align: center;"><span style="text-decoration: underline;"><span style="color: #ff0000;">DeeX Vray Fast</span></span></h2>
<p>&nbsp;</p>
<h3 style="text-align: left;"><span style="text-decoration: underline;"><span style="color: #ff0000;"><span style="color: #000000;">What is deeXVrayFast ?</span></span></span></h3>
<p>&nbsp;</p>
<p style="text-align: left;">Deex Vray Fast is a tool which help the user to work quickly and easily with Vray For Maya.</p>
<p style="text-align: center;">
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2011/07/2011-09-27_055425.jpg"  class="wmp" id="wmp2"><img class="aligncenter size-medium wp-image-1170" title="2011-09-27_055425" src="http://deex.info/wordpress2/wp-content/uploads/2011/07/2011-09-27_055425-188x300.jpg" alt="" width="188" height="300" /></a></p>
<p style="text-align: left;"><span style="text-decoration: underline;">Features :</span></p>
<pre>
<div class="su-list su-list-style-check"></pre>
<ul>
<li>Set the quality automatically with one slider (image sampler quality, GI quality, etc etc&#8230;)</li>
<li>All qualities are controled by presets</li>
<li>2 DeeX presets builded by default (for exterior and interior)</li>
<li>Edit/delete/save/share your presets qualities with all users</li>
<li>Lock an attribute and the tool will keep the user value</li>
<li>Optimization chooser : choose what do you want to control (Image sampler, irradiance map, light cache, system, etc etc&#8230;)</li>
<li>Optimization chooser : add differente quality for each render option (Image sampler, irradiance map, light cache, system, etc etc&#8230;)</li>
<li>Change resolution in one click (quality is linked to resolution)</li>
<li>Fast control : choose the best &laquo;&nbsp;combo&nbsp;&raquo; for GI, quickly control the rendering options (Motion blur, displacement, ambient occlusion, DOF, etc etc&#8230;)</li>
<li>PreComp : Vray To Nuke : generate automatic preCompositing Nuke files</li>
<li>Tool : import multiple proxies in one click</li>
<li>Tool : connect automatically all shaders to proxies materials (correspondence between proxy slot name and shader name. Work with name space/references)</li>
<li>Tool : convert all (or selection) your textures into tiled exr. Color space for each texture is preserved automatically.</li>
<li>Tool : automatic Material ID and Object ID generation</li>
<li>API : control the tool without the interface</li>
<li>Update your tool in one click</li>
<li>Auto update check every 15 days</li>
</ul>
<pre></div>
</pre>
<h2 style="text-align: center;"></h2>
<h2 style="text-align: center;">Deex Vray Fast is <span style="color: #ff0000;">free</span></h2>
<p>&nbsp;</p>
<h3><span style="text-decoration: underline;">Install and start the tool :</span></h3>
<p>&nbsp;</p>
<p>Download the zip file, unzip and copy all files in your Maya Python path.</p>
<p>This tool work for Linux and Windows.</p>
<p>Maya 2011/2012</p>
<p>After in Maya, in the script editor, execute :</p>
<pre class="brush: python; title: ; notranslate">
import deeXVrayFast
reload(deeXVrayFast)
deeXVrayFast.deeXVrayFastUI()
</pre>
<h3><span style="text-decoration: underline;">API :</span></h3>
<p>&nbsp;</p>
<p>See the documentation here : <a href="http://deex.info/deeXVrayFast/doc/html/">click here</a></p>
<h3><span style="text-decoration: underline;">History :</span></h3>
<p>&nbsp;</p>
<pre>
<div class="su-tabs su-tabs-style-1">
<div class="su-tabs-nav"><span>v0.7</span><span>v0.65</span><span>v0.6</span><span>v0.55</span><span>2007</span></div>
<div class="su-tabs-panes">
<div class="su-tabs-pane">
Bug Fix  : fix the fast control UI
Bug Fix  : fix the vraySettings lockNode
Bug Fix  : fix add material ID on all materials button
Modified : use hashlib module and remove deprecated md5 module
Features : add a full API to use the tool without interface
           doc here : http://deex.info/deeXVrayFast/doc/html/
Features : add auto update checker (each 15 days)
Features : add automatic preCompositing generator for Nuke</div>
<div class="su-tabs-pane">
Modified : shader auto connect : shader must have the same name like the
slot name
Modified : image resolution slider removed
Features : add API to use the tool without interface
import deeXVrayFast
deeXVrayFast.deeXVrayFastUtils(quality = 10, preset = "deeX_exterior",
saveSettings = True)
Will set the quality to 10 with preset deeX_exterior, saveSettings before
deeXVrayFast.deeXVrayFastUtils(backSettings = True)
Will reset your setting
Features : add automatic multimatte ID generation on material ID
Features : object ID tool. Generate objectID automatically on mesh.
The generated ID is unique, based of the md5 of the name of the mesh.
Name space is supported.
Bug Fix  : fix the UI resize
Bug Fix  : fix material ID on selection </div>
<div class="su-tabs-pane">Features : you can "dock" the window
Features : UI optimization
Features : material ID tool. Generate materialID automatically.
The generated color is unique, based of the md5
of the name of the shader or shading engine.
Name space is supported. </div>
<div class="su-tabs-pane">Bug fix : skip locked attributes on "back to my saved settings"
Bug fix : found the correct VRAY_TOOLS environment
Bug fix : interface : correct fast control GI menu
Features : textures to tiled exr, add revert option </div>
<div class="su-tabs-pane">
<span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">December 2007/Janvier 2008:</span> Commercial for “Citroën C4 Picasso” at Def2shoot.</span>

<span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">November 2007:</span> Work on the clip for Gulia (Lighting, rendering)</span>

<span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">October 2007:</span> Work on a feature animation (Yona) in Def2shoot.</span>

<span onmouseover="_tipon(this)" onmouseout="_tipoff()"><span style="color: #339900;">2004-2007:</span> Student at the School of digital special effects Artfx</span>
</div>
</div>
<div class="su-spacer"></div>
</div>
</pre>
<h3><span style="text-decoration: underline;">Screenshots :</span></h3>
<p>&nbsp;</p>
<p><a href='http://deex.info/wordpress2/tools/deex-vray-fast/2011-07-25_065610/' title='2011-07-25_065610'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/07/2011-07-25_065610-150x150.jpg" class="attachment-thumbnail" alt="2011-07-25_065610" title="2011-07-25_065610" /></a><br />
<a href='http://deex.info/wordpress2/tools/deex-vray-fast/2011-07-25_065610-2/' title='2011-07-25_065610'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/07/2011-07-25_0656101-150x150.jpg" class="attachment-thumbnail" alt="2011-07-25_065610" title="2011-07-25_065610" /></a><br />
<a href='http://deex.info/wordpress2/tools/deex-vray-fast/2011-07-25_065636/' title='2011-07-25_065636'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/07/2011-07-25_065636-150x150.jpg" class="attachment-thumbnail" alt="2011-07-25_065636" title="2011-07-25_065636" /></a><br />
<a href='http://deex.info/wordpress2/tools/deex-vray-fast/2011-07-25_065651/' title='2011-07-25_065651'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/07/2011-07-25_065651-150x150.jpg" class="attachment-thumbnail" alt="2011-07-25_065651" title="2011-07-25_065651" /></a><br />
<a href='http://deex.info/wordpress2/tools/deex-vray-fast/2011-09-27_055425/' title='2011-09-27_055425'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/07/2011-09-27_055425-150x150.jpg" class="attachment-thumbnail" alt="2011-09-27_055425" title="2011-09-27_055425" /></a></p>
<h3 style="text-align: left;"><span style="text-decoration: underline;">Why donate ?</span></h3>
<p>&nbsp;</p>
<p style="text-align: left;">Donations are a great way to show your appreciation for my work. Besides being an incredible boost to my morale, they help me pay for hosting and are also a great incentive to fix any bug you find in my tool and to add new features. I work on Deex Vray Fast in my free time. You don&#8217;t need a PayPal account to donate.</p>
<p style="text-align: center;">
<div class="su-box" style="border:1px solid #292929">
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<input type="text" name="on0" id="donor_name" /></p>
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<input type="text" name="on1" id="donor_url" /></p>
<p  class="donor_comment"><label for="donor_comment" id="deexCustom">Comments:</label><br /><textarea name="os1" id="donor_comment" rows="4" cols="45" style="width:90%"></textarea><br /><span id="charinfo">Write your comment within 199 characters.</span> </p>
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<p style="text-align: center;"><strong>Total donations to date :</strong> €0 EUR</p>
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<input type="hidden" name="encrypted" value="-----BEGIN PKCS7-----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-----END PKCS7----- " /><a class="downloadlink dlimg" href="http://deex.info/wordpress2/wp-content/plugins/download-monitor/download.php?id=3572" title="Version 0.7 téléchargé 1331 fois" ><img src="http://deex.info/wordpress2/wp-content/plugins/download-monitor/img/download.gif" alt="Téléchargement deeXVrayFast0.7.zip Version 0.7" /></a></form>
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<h3 style="text-align: left;"><span style="text-decoration: underline;">Requests/bugs ?</span></h3>
<p>&nbsp;</p>
<p>Send me an email or write a comment.</p>
<p>Deex.<br />
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		<slash:comments>34</slash:comments>
		</item>
		<item>
		<title>Car wip</title>
		<link>http://deex.info/wordpress2/2011/02/car-wip/</link>
		<comments>http://deex.info/wordpress2/2011/02/car-wip/#comments</comments>
		<pubDate>Mon, 28 Feb 2011 01:00:29 +0000</pubDate>
		<dc:creator>delphine</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[rendu]]></category>
		<category><![CDATA[shading]]></category>
		<category><![CDATA[vray]]></category>
		<category><![CDATA[vray maya]]></category>

		<guid isPermaLink="false">http://deex.info/wordpress2/?p=966</guid>
		<description><![CDATA[Just some wip renders in my free time&#8230; <a href="http://www.tumblr.com/share/link?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2011%2F02%2Fcar-wip%2F&#38;name=Car+wip" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="http://twitter.com/share?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2011%2F02%2Fcar-wip%2F&#38;text=Car+wip&#38;via=deex" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="mailto:?subject=Car wip&#38;body=http://deex.info/wordpress2/2011/02/car-wip/"></a>]]></description>
			<content:encoded><![CDATA[<p>Just some wip renders in my free time&#8230;</p>
<p><a href='http://deex.info/wordpress2/2011/02/car-wip/lookdev06/' title='lookDev06'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/02/lookDev06-150x150.jpg" class="attachment-thumbnail" alt="lookDev06" title="lookDev06" /></a><br />
<a href='http://deex.info/wordpress2/2011/02/car-wip/lookdev05-samplerate/' title='lookDev05.sampleRate'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/02/lookDev05.sampleRate-150x150.jpg" class="attachment-thumbnail" alt="lookDev05.sampleRate" title="lookDev05.sampleRate" /></a><br />
<a href='http://deex.info/wordpress2/2011/02/car-wip/lookdev05/' title='lookDev05'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/02/lookDev05-150x150.jpg" class="attachment-thumbnail" alt="lookDev05" title="lookDev05" /></a><br />
<a href='http://deex.info/wordpress2/2011/02/car-wip/lookdev04/' title='lookDev04'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/02/lookDev04-150x150.jpg" class="attachment-thumbnail" alt="lookDev04" title="lookDev04" /></a><br />
<a href='http://deex.info/wordpress2/2011/02/car-wip/lookdev03/' title='lookDev03'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/02/lookDev03-150x150.jpg" class="attachment-thumbnail" alt="lookDev03" title="lookDev03" /></a><br />
<a href='http://deex.info/wordpress2/2011/02/car-wip/lookdev02/' title='lookDev02'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/02/lookDev02-150x150.jpg" class="attachment-thumbnail" alt="lookDev02" title="lookDev02" /></a><br />
<a href='http://deex.info/wordpress2/2011/02/car-wip/lookdev01/' title='lookDev01'><img width="150" height="150" src="http://deex.info/wordpress2/wp-content/uploads/2011/02/lookDev01-150x150.jpg" class="attachment-thumbnail" alt="lookDev01" title="lookDev01" /></a></p>
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		<title>Deex Shaders Pack v2 is here&#8230;</title>
		<link>http://deex.info/wordpress2/2010/05/deex-shaders-pack-v2-is-here/</link>
		<comments>http://deex.info/wordpress2/2010/05/deex-shaders-pack-v2-is-here/#comments</comments>
		<pubDate>Sun, 09 May 2010 22:24:56 +0000</pubDate>
		<dc:creator>delphine</dc:creator>
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		<description><![CDATA[<a href="http://deex.info/wordpress2/tools/deex-shaders-pack/">Deex Shaders Pack v2 is here !</a> <a href="http://www.tumblr.com/share/link?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2010%2F05%2Fdeex-shaders-pack-v2-is-here%2F&#38;name=Deex+Shaders+Pack+v2+is+here%E2%80%A6" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="http://twitter.com/share?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2010%2F05%2Fdeex-shaders-pack-v2-is-here%2F&#38;text=Deex+Shaders+Pack+v2+is+here%E2%80%A6&#38;via=deex" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="mailto:?subject=Deex Shaders Pack v2 is here…&#38;body=http://deex.info/wordpress2/2010/05/deex-shaders-pack-v2-is-here/"></a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://deex.info/wordpress2/tools/deex-shaders-pack/">Deex Shaders Pack v2 is here !</a><br />
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		<title>Multi shaders or textures in one mesh/object</title>
		<link>http://deex.info/wordpress2/2010/03/multi-shaders-or-textures-in-one-meshobject/</link>
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		<pubDate>Sun, 28 Mar 2010 18:55:24 +0000</pubDate>
		<dc:creator>Popo86</dc:creator>
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		<description><![CDATA[Hi, Here a little trick to show you how we can connect multiple shaders or texture on one mesh/object. I use this technique in production, when the animation guy give me one mesh with a cache. The scene : A chair, with 5 shaders (red, blue, yellow, green, white). <a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"></a> <a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_193341.jpg"  class="wmp" id="wmp3"></a> UVs : We have 5 shaders, [...]]]></description>
			<content:encoded><![CDATA[<p>Hi,<br />
Here a little trick to show you how we can connect multiple shaders or texture on one mesh/object.<br />
I use this technique in production, when the animation guy give me one mesh with a cache.</p>
<p><span style="text-decoration: underline;"><strong>The scene :</strong></span><br />
A chair, with 5 shaders (red, blue, yellow, green, white).</p>
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<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_193341.jpg"  class="wmp" id="wmp16"><img class="aligncenter size-medium wp-image-873" title="2010-03-28_193341" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_193341-300x279.jpg" alt="" width="300" height="279" /></a><span style="text-decoration: underline;"><strong>UVs :</strong></span></p>
<p>We have 5 shaders, so, we must set all UV in 5 &laquo;&nbsp;UV space&nbsp;&raquo; in the same UVset. See the image, you will understand :</p>
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<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_194236.jpg"  class="wmp" id="wmp17"><img class="aligncenter size-medium wp-image-874" title="2010-03-28_194236" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_194236-300x127.jpg" alt="" width="300" height="127" /></a></p>
<p>To move you uv, you can use this mel :</p>
<p><em>polyEditUV -u 0 -v -1 </em>for UV space U 0 and V -1 (red here)</p>
<p>If you want move you UV like &laquo;&nbsp;blue&nbsp;&raquo; space, you must select your UV and write : <em>polyEditUV -u -1 -v -1</em></p>
<p>Yellow : <em>polyEditUV -u -1 -v 0</em></p>
<p>etc etc&#8230;</p>
<p>After that, combine all meshs in one mesh.</p>
<p><span style="text-decoration: underline;"><strong>Build your &laquo;&nbsp;one&nbsp;&raquo; shader :</strong></span></p>
<p>We will start to merge the &laquo;&nbsp;white&nbsp;&raquo; shader and the &laquo;&nbsp;yellow&nbsp;&raquo; shader.</p>
<p>To do this, we use the &laquo;&nbsp;blendColor&nbsp;&raquo; utility.</p>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_195208.jpg"  class="wmp" id="wmp18"><img class="aligncenter size-full wp-image-876" title="2010-03-28_195208" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_195208.jpg" alt="" width="148" height="193" /></a>When the blender attribut in the blendColor utility is set to 1, we have the color 1. When is set to 0, we have the color 2.</p>
<p>Create a ramp with one white color, and a dark default color.</p>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_195840.jpg"  class="wmp" id="wmp19"><img class="aligncenter size-medium wp-image-877" title="2010-03-28_195840" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_195840-239x300.jpg" alt="" width="239" height="300" /></a>Now select the &laquo;&nbsp;place2dTexture&nbsp;&raquo; from your ramp, uncheck wrap U, unckeck wrap V.</p>
<p>In the translate frame attribut, set the same value like you UV space for every shaders.</p>
<p>For example, for the &laquo;&nbsp;yellow shader&nbsp;&raquo;, we set the value to -1 and 0.</p>
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<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_200412.jpg"  class="wmp" id="wmp20"><img class="aligncenter size-medium wp-image-878" title="2010-03-28_200412" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_200412-300x182.jpg" alt="" width="300" height="182" /></a>When we do this, we have a white color in the -1,  0 UV space, and a black color in other UV space.</p>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_200644.jpg"  class="wmp" id="wmp21"><img class="aligncenter size-medium wp-image-879" title="2010-03-28_200644" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_200644-300x199.jpg" alt="" width="300" height="199" /></a>Now it is simple, connect the outColorR (or B or G) of the ramp to blender attribut of the blendColors.</p>
<p>And connect the output of the blendColors to a surfaceShader. Apply the surface shader in your object, here, my chair.</p>
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<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_201458.jpg"  class="wmp" id="wmp22"><img class="aligncenter size-medium wp-image-880" title="2010-03-28_201458" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_201458-300x93.jpg" alt="" width="300" height="93" /></a>If your render your image, you will have this :</p>
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<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_201625.jpg"  class="wmp" id="wmp23"><img class="aligncenter size-medium wp-image-881" title="2010-03-28_201625" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_201625-300x231.jpg" alt="" width="300" height="231" /></a>So, connect your &laquo;&nbsp;yellow&nbsp;&raquo; shader in the red slot (color 1) on the blendColor utility.</p>
<p>Now in the blue slot, you will connect and other blendColor utility (blendColor2).</p>
<p>Now we must apply the green shader.</p>
<p>Create a white ramp, default color to black, uncheck wrap U, wrap V, and set the value of the translate frame to 1, -1.</p>
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<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_202321.jpg"  class="wmp" id="wmp24"><img class="aligncenter size-medium wp-image-882" title="2010-03-28_202321" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_202321-300x199.jpg" alt="" width="300" height="199" /></a>Like before, connect this ramp on the blender attribut of the blendColor2.</p>
<p>In the color 1, connect your green shader.</p>
<p>Your will have this :</p>
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<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_203008.jpg"  class="wmp" id="wmp25"><img class="aligncenter size-medium wp-image-883" title="2010-03-28_203008" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_203008-300x241.jpg" alt="" width="300" height="241" /></a>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_203103.jpg"  class="wmp" id="wmp26"><img class="aligncenter size-medium wp-image-884" title="2010-03-28_203103" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_203103-300x231.jpg" alt="" width="300" height="231" /></a>Now continu with the same logic on all UV space and you will have this :</p>
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<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_203815.jpg"  class="wmp" id="wmp27"><img class="aligncenter size-full wp-image-885" title="2010-03-28_203815" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_203815.jpg" alt="" width="259" height="247" /></a></p>
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<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_203828.jpg"  class="wmp" id="wmp28"><img class="aligncenter size-medium wp-image-886" title="2010-03-28_203828" src="http://deex.info/wordpress2/wp-content/uploads/2010/03/2010-03-28_203828-300x231.jpg" alt="" width="300" height="231" /></a></p>
<p>Enjoy !</p>
<p>This trick work also for texture map.</p>
<p style="text-align: center;"><a class="downloadlink dlimg" href="http://deex.info/wordpress2/wp-content/plugins/download-monitor/download.php?id=19" title="Version 1 téléchargé 182 fois" ><img src="http://deex.info/wordpress2/wp-content/plugins/download-monitor/img/download.gif" alt="Téléchargement multi shaders Version 1" /></a></p>
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		<title>Test with my Deex shader pack and the classroom</title>
		<link>http://deex.info/wordpress2/2010/02/test-with-my-deex-shader-pack-and-the-classroom/</link>
		<comments>http://deex.info/wordpress2/2010/02/test-with-my-deex-shader-pack-and-the-classroom/#comments</comments>
		<pubDate>Sun, 07 Feb 2010 16:23:54 +0000</pubDate>
		<dc:creator>Popo86</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[compo]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[deex]]></category>
		<category><![CDATA[diffuse]]></category>
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		<category><![CDATA[layers]]></category>
		<category><![CDATA[lighting]]></category>
		<category><![CDATA[maya]]></category>
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		<category><![CDATA[render]]></category>
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		<guid isPermaLink="false">http://deex.info/wordpress2/?p=764</guid>
		<description><![CDATA[Hi, Here a test with my shader and the classroom. Workflow : - linear - skyportal - color bleeding - exr multichannel with my shaders <a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"></a> <a href="http://deex.info/wordpress2/wp-content/uploads/2010/02/deexclassroom.jpg"  class="wmp" id="wmp29"></a> Here all pass : <a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"></a> <a href="http://deex.info/wordpress2/wp-content/uploads/2010/02/allpass.jpg"  class="wmp" id="wmp30"></a> Here the compositing : Beauty = diffuse_level * (diffuse_raw + indirect_post_ao) + refl_result + refr_result + spec_result <a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"></a> <a href="http://deex.info/wordpress2/wp-content/uploads/2010/02/2010-02-07_162638.jpg"  class="wmp" id="wmp31"></a> <a href="http://www.tumblr.com/share/link?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2010%2F02%2Ftest-with-my-deex-shader-pack-and-the-classroom%2F&#38;name=Test+with+my+Deex+shader+pack+and+the+classroom" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="http://twitter.com/share?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2010%2F02%2Ftest-with-my-deex-shader-pack-and-the-classroom%2F&#38;text=Test+with+my+Deex+shader+pack+and+the+classroom&#38;via=deex" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="mailto:?subject=Test with my Deex shader pack and the classroom&#38;body=http://deex.info/wordpress2/2010/02/test-with-my-deex-shader-pack-and-the-classroom/"></a>]]></description>
			<content:encoded><![CDATA[<p>Hi,</p>
<p>Here a test with my shader and the classroom.</p>
<p>Workflow :<br />
- linear<br />
- skyportal<br />
- color bleeding<br />
- exr multichannel with my shaders</p>
<p style="text-align: center;">
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/02/deexclassroom.jpg"  class="wmp" id="wmp32"><img class="size-medium wp-image-761    aligncenter" title="deexclassroom" src="http://deex.info/wordpress2/wp-content/uploads/2010/02/deexclassroom-300x168.jpg" alt="" width="300" height="168" /></a></p>
<p style="text-align: left;">Here all pass :</p>
<p style="text-align: center;">
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/02/allpass.jpg"  class="wmp" id="wmp33"><img class="aligncenter size-medium wp-image-762" title="allpass" src="http://deex.info/wordpress2/wp-content/uploads/2010/02/allpass-300x113.jpg" alt="" width="300" height="113" /></a></p>
<p style="text-align: left;">Here the compositing : Beauty = diffuse_level * (diffuse_raw + indirect_post_ao) + refl_result + refr_result + spec_result</p>
<p style="text-align: center;">
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/02/2010-02-07_162638.jpg"  class="wmp" id="wmp34"><img class="aligncenter size-medium wp-image-763" title="2010-02-07_162638" src="http://deex.info/wordpress2/wp-content/uploads/2010/02/2010-02-07_162638-296x300.jpg" alt="" width="296" height="300" /></a></p>
<p>				<!-- Social Sharing Toolkit v2.0.4 | http://www.marijnrongen.com/wordpress-plugins/social_sharing_toolkit/ --></p>
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		<title>Deex Shaders Pack</title>
		<link>http://deex.info/wordpress2/2010/01/deex-shaders-pack/</link>
		<comments>http://deex.info/wordpress2/2010/01/deex-shaders-pack/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 18:39:45 +0000</pubDate>
		<dc:creator>Popo86</dc:creator>
				<category><![CDATA[Blog]]></category>
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		<category><![CDATA[spec]]></category>

		<guid isPermaLink="false">http://deex.info/wordpress2/?p=749</guid>
		<description><![CDATA[Deex Shaders Pack is here ! <a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"></a> <a href="http://deex.info/wordpress2/deex-shaders-pack/" target="_self"></a> <a href="http://www.tumblr.com/share/link?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2010%2F01%2Fdeex-shaders-pack%2F&#38;name=Deex+Shaders+Pack" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="http://twitter.com/share?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2010%2F01%2Fdeex-shaders-pack%2F&#38;text=Deex+Shaders+Pack&#38;via=deex" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="mailto:?subject=Deex Shaders Pack&#38;body=http://deex.info/wordpress2/2010/01/deex-shaders-pack/"></a>]]></description>
			<content:encoded><![CDATA[<p>Deex Shaders Pack is here !</p>
<p style="text-align: center;">
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/deex-shaders-pack/" target="_self"><img class="size-full wp-image-747    aligncenter" title="packimage2" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/packimage2.jpg"  alt="" width="201" height="245" / class="wmp" id="wmp36"></a></p>
<p>				<!-- Social Sharing Toolkit v2.0.4 | http://www.marijnrongen.com/wordpress-plugins/social_sharing_toolkit/ --></p>
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		<title>Deex Shaders Pack</title>
		<link>http://deex.info/wordpress2/tools/deex-shaders-pack/</link>
		<comments>http://deex.info/wordpress2/tools/deex-shaders-pack/#comments</comments>
		<pubDate>Sat, 16 Jan 2010 17:21:34 +0000</pubDate>
		<dc:creator>Popo86</dc:creator>
				<category><![CDATA[Non classé]]></category>
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		<guid isPermaLink="false">http://deex.info/wordpress2/?page_id=734</guid>
		<description><![CDATA[<a href="http://www.blogbang.com/"></a> <a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"></a> <a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/deex_shader_packs.jpg"  class="wmp" id="wmp37"></a> &#160; Deex Shaders Pack V2 &#160; Deex shaders Pack is a collection of shaders with buffers output pass in &#171;&#160;one&#160;&#187; click for MentalRay. You can output all pass quickly like : diffuse, specular, reflection&#8230; This pack is based on the <a href="http://www.puppet.tfdv.com/download/shaders_p_e.shtml" target="_blank">p_shaders</a> from Ledin Pavel aka Puppet. Thank you Pavel. Thank to <a href="http://www.fevrierdorian.com/blog/" target="_blank">FEVRIER Dorian</a> for the help for the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.blogbang.com/"><img src="http://www.blogbang.com/s.php" alt="BlogBang" border="0" /></a><script type="text/javascript" src="http://www.blogbang.com/d.php?id=98238badc7"></script></p>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/deex_shader_packs.jpg"  class="wmp" id="wmp51"><img class="size-full wp-image-735   aligncenter" title="deex_shader_packs" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/deex_shader_packs.jpg" alt="" width="400" height="100" /></a></p>
<p>&nbsp;</p>
<h2 style="text-align: center;"><span style="color: #00ccff;">Deex Shaders Pack V2 </span></h2>
<p>&nbsp;</p>
<p>Deex shaders Pack is a collection of shaders with buffers output pass in &laquo;&nbsp;one&nbsp;&raquo; click for MentalRay. You can output all pass quickly like : diffuse, specular, reflection&#8230; This pack is based on the <a href="http://www.puppet.tfdv.com/download/shaders_p_e.shtml" target="_blank">p_shaders</a> from Ledin Pavel aka Puppet. Thank you Pavel. Thank to <a href="http://www.fevrierdorian.com/blog/" target="_blank">FEVRIER Dorian</a> for the help for the compilation of the version 2.</p>
<h3 style="text-align: left;"><span style="text-decoration: underline;"><span style="color: #ff0000;">In this shaders pack :</span></span></h3>
<p>&nbsp;</p>
<p><span style="text-decoration: underline;"><span style="color: #ff0000;"><br />
 </span></span></p>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/packimage2.jpg"  class="wmp" id="wmp52"><img class="size-full wp-image-747 aligncenter" title="packimage2" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/packimage2.jpg" alt="" width="201" height="245" /></a> <span style="text-decoration: underline;"><strong><span style="color: #000000;">Shaders :</span></strong></span></p>
<p>&nbsp;</p>
<p><strong>- deeX_Buffer_writter : </strong></p>
<p><strong></strong>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_Buffer_writter.jpg"  class="wmp" id="wmp53"><img class="aligncenter size-medium wp-image-907" title="deeX_Buffer_writter" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_Buffer_writter-144x300.jpg" alt="" width="144" height="300" /></a>It is a simple constant/surface shader to build your custom pass if you want !</p>
<p><strong>- deeX_mi_car_paint :</strong></p>
<p><strong></strong>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_mi_car_paint.jpg"  class="wmp" id="wmp54"><img class="aligncenter size-medium wp-image-908" title="deeX_mi_car_paint" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_mi_car_paint-144x300.jpg" alt="" width="144" height="300" /></a> Like mi_car_paint_phen with outputs. You can upgrade your shader to mi_car_paint_phen_x in one click.</p>
<p><strong>- deeX_mi_metallic_paint :</strong></p>
<p><strong></strong>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_mi_metallic_paint.jpg"  class="wmp" id="wmp55"><img class="aligncenter size-medium wp-image-909" title="deeX_mi_metallic_paint" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_mi_metallic_paint-144x300.jpg" alt="" width="144" height="300" /></a> Like mi_metallic_paint with outputs. You can upgrade your shader to mi_metallic_paint_x in one click.</p>
<p><strong>- deeX_mia_material :</strong></p>
<p><strong></strong>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_mia_material.jpg"  class="wmp" id="wmp56"><img class="aligncenter size-medium wp-image-910" title="deeX_mia_material" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_mia_material-144x300.jpg" alt="" width="144" height="300" /></a> Like mia_material_x with outputs. You can upgrade your shader to mia_material_x in one click.</p>
<p><strong>- deeX_misss_fast_shader :</strong></p>
<p><strong></strong>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_misss_fast_shader.jpg"  class="wmp" id="wmp57"><img class="aligncenter size-medium wp-image-911" title="deeX_misss_fast_shader" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_misss_fast_shader-144x300.jpg" alt="" width="144" height="300" /></a> Like misss_fast_shader with outputs. You can upgrade your shader to misss_fast_shader_x in one click. Be careful : do not forget to create/connect your lightmap network !</p>
<p><strong>- deeX_Buffers_pass :</strong></p>
<p><strong></strong>
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_Buffers_pass.jpg"  class="wmp" id="wmp58"><img class="aligncenter size-medium wp-image-912" title="deeX_Buffers_pass" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/deeX_Buffers_pass-144x300.jpg" alt="" width="144" height="300" /></a> It is the shader for output your pass. Create a &laquo;&nbsp;dummy&nbsp;&raquo; geometry (like a polygon cube), connect this shader in the transform of your cube &#8212;-&gt; mentalray &#8212;-&gt; geometry shader.</p>
<h3 style="text-align: left;"><span style="text-decoration: underline;"><strong>Version 2 :</strong></span></h3>
<p>&nbsp;</p>
<p><span style="text-decoration: underline;"><strong><br />
 </strong></span></p>
<p>- code optimized with the new code of p_shaders from Pavel</p>
<p>- you can save in deex_exr_saver with many compression and nice name in the exr :
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/exr_compress.jpg"  class="wmp" id="wmp59"><img class="aligncenter size-medium wp-image-913" title="exr_compress" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/exr_compress-300x111.jpg" alt="" width="300" height="111" /></a> -  you can choose virtual buffers :
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/virtualfb.jpg"  class="wmp" id="wmp60"><img class="aligncenter size-medium wp-image-914" title="virtualfb" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/virtualfb-300x69.jpg" alt="" width="300" height="69" /></a>- you can gamma correct all shaders in one click for linear workflow :
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/gamma_correct.jpg"  class="wmp" id="wmp61"><img class="aligncenter size-medium wp-image-915" title="gamma_correct" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/gamma_correct-300x169.jpg" alt="" width="300" height="169" /></a>- you can check outputs in one click :
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/automate_output.jpg"  class="wmp" id="wmp62"><img class="aligncenter size-medium wp-image-916" title="automate_output" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/automate_output-297x300.jpg" alt="" width="297" height="300" /></a>- add 10 extras buffers for all shaders to create mask or other :
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/extrabuffers02.jpg"  class="wmp" id="wmp63"><img class="aligncenter size-medium wp-image-917" title="extrabuffers02" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/extrabuffers02-144x300.jpg" alt="" width="144" height="300" /></a>- you can check extras buffers in one click :
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/wp-content/uploads/2010/01/extrabuffers01.jpg"  class="wmp" id="wmp64"><img class="aligncenter size-medium wp-image-918" title="extrabuffers01" src="http://deex.info/wordpress2/wp-content/uploads/2010/01/extrabuffers01-300x132.jpg" alt="" width="300" height="132" /></a> <strong><strong><strong><span style="text-decoration: underline;">Version 2.01 :</span></strong></strong></strong></p>
<p>&nbsp;</p>
<p>- fix pass with cutout opacity in deeX_mia_material</p>
<p>- fix error in gamma linear button in deeX_buffers_pass</p>
<p>- add renderLayer overide on the name of the image in the deeX_buffers_pass</p>
<p>- reorder short name of all deex shader</p>
<p><strong><strong><strong><span style="text-decoration: underline;">Version 2.02 :</span></strong></strong></strong></p>
<p>&nbsp;</p>
<p><strong><strong><strong> </strong></strong></strong>- compile shaders for linux64</p>
<p><span style="text-decoration: underline;"><strong>Trick :</strong></span></p>
<p>&nbsp;</p>
<p>To convert all mia_material (_x(_passes)) in deex_mia_material :</p>
<pre class="brush: jscript; title: ; notranslate">

source AEupgradeMiShader;
string $malistes2[] = `ls -type &quot;mia_material&quot; -type &quot;mia_material_x&quot; -type &quot;mia_material_x_passes&quot; `;

string $montruc;

for ($montruc in $malistes2 )

{

 AEdoMiShaderConversion $montruc deeX_mia_material _deex;

}
</pre>
<p>&nbsp;</p>
<h3 style="text-align: left;"><span style="text-decoration: underline;"><span style="color: #ff0000;">Download :</span></span></h3>
<p>&nbsp;</p>
<p>11/04/2010 : actually, this shaders pack is compiled for :</p>
<p>- win64 Maya 2009/2010/2011.</p>
<p>- win32 Maya 2009/2010/2011</p>
<p>- linux64 Maya 2009/2010/2011</p>
<div class="su-box" style="border:1px solid #292929">
<div class="su-box-title" style="background-color:#333;border-top:1px solid #adadad;text-shadow:1px 1px 0 #0f0f0f">Donations</div>
<div class="su-box-content">
<form id="donateplusform" action="https://www.paypal.com/cgi-bin/webscr" method="post">
<input type="hidden" id="cmd" name="cmd" value="_donations">
<p class="donate_amount"><label for="amount" class="prout" id="deexCustom">Donation Amount:</label></p>
<input type="text" name="amount" id="amount" value="20" />
			<small>(Currency: EUR)</small>
			</p>
<p class="recognition_wall"><label id="deexCustom"><br />
<input type="checkbox" id="recognize" name="recognize" value="1" /> Put my Donation on the Recognition Wall</label></p>
<div id="wallinfo">
<p class="show_onwall" id="wallops"><label for="show_onwall" id="deexCustom">Show on Wall:</label><br />
<select name="item_number">
<option value="0:0">Do not show any information</option>
<option value="1:0">Donation Amount, User Details &amp; Comments</option>
<option value="2:0">User Details &amp; Comments Only</option>
</select>
<p class="donor_name"><label for="donor_name" id="deexCustom">Name:</label><br />
<input type="text" name="on0" id="donor_name" /></p>
<p class="donor_email"><label for="donor_email" id="deexCustom">Email:</label><br />
<input type="text" name="os0" id="donor_email" /></p>
<p class="donor_url"><label for="donor_url" id="deexCustom">Website:</label><br />
<input type="text" name="on1" id="donor_url" /></p>
<p  class="donor_comment"><label for="donor_comment" id="deexCustom">Comments:</label><br /><textarea name="os1" id="donor_comment" rows="4" cols="45" style="width:90%"></textarea><br /><span id="charinfo">Write your comment within 199 characters.</span> </p>
</div>
<input type="hidden" name="notify_url" value="http://deex.info/wordpress2/wp-content/plugins/donate-plus/paypal.php">
<input type="hidden" name="item_name" value="Donation to Deex">
<input type="hidden" name="business" value="deex@deex.info">
<input type="hidden" name="lc" value="US">
<input type="hidden" name="no_note" value="1">
<input type="hidden" name="no_shipping" value="1">
<input type="hidden" name="rm" value="1">
<input type="hidden" name="return" value="http://deex.info/wordpress2?thankyou=true">
<input type="hidden" name="currency_code" value="EUR">
<input type="hidden" name="bn" value="PP-DonationsBF:btn_donateCC_LG.gif:NonHosted">
<p class="submit">
<input type="image" src="https://www.paypal.com/en_US/i/btn/btn_donateCC_LG.gif" border="0" name="submit" alt="">
<img alt="" border="0" src="https://www.paypal.com/en_US/i/scr/pixel.gif" width="1" height="1"></p>
</form></div>
</div>
<p><strong>Total donations to date :</strong> €0 EUR</p>
<div id="donorwall"></div>
<p><code><a class="downloadlink dlimg" href="http://deex.info/wordpress2/wp-content/plugins/download-monitor/download.php?id=17" title="Version 2.02 téléchargé 2067 fois" ><img src="http://deex.info/wordpress2/wp-content/plugins/download-monitor/img/download.gif" alt="Téléchargement Deex Shaders Pack Version 2.02" /></a></code></p>
<p>Here all sources of deex shaders : <a href="http://bitbucket.org/narann/deex-shaders-pack/" target="_blank">http://bitbucket.org/narann/deex-shaders-pack/</a></p>
<p>If someone can compil shaders for Linux, Osx, all maya version, etc etc&#8230;now you can. For help for linux and osx version, you can see the make file of p_shaders. Obviously, if someone compil shaders for other platform, share with everyone&#8230;</p>
<p><a href="http://www.blogbang.com/"><img src="http://www.blogbang.com/s.php" alt="BlogBang" border="0" /></a><script type="text/javascript" src="http://www.blogbang.com/d.php?id=98238badc7"></script><br />
				<!-- Social Sharing Toolkit v2.0.4 | http://www.marijnrongen.com/wordpress-plugins/social_sharing_toolkit/ --></p>
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]]></content:encoded>
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		<slash:comments>26</slash:comments>
		</item>
		<item>
		<title>Vray To Nuke v1.0</title>
		<link>http://deex.info/wordpress2/2009/08/vray-to-nuke-v10/</link>
		<comments>http://deex.info/wordpress2/2009/08/vray-to-nuke-v10/#comments</comments>
		<pubDate>Sun, 30 Aug 2009 09:15:14 +0000</pubDate>
		<dc:creator>Popo86</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[compo]]></category>
		<category><![CDATA[compositing]]></category>
		<category><![CDATA[deex]]></category>
		<category><![CDATA[diffuse]]></category>
		<category><![CDATA[elements]]></category>
		<category><![CDATA[image]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[pass]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[renderElement]]></category>
		<category><![CDATA[spec]]></category>
		<category><![CDATA[tool]]></category>
		<category><![CDATA[v-ray]]></category>
		<category><![CDATA[vray]]></category>
		<category><![CDATA[vray maya]]></category>

		<guid isPermaLink="false">http://deex.info/wordpress2/?p=720</guid>
		<description><![CDATA[Hello, I write this script this night. Ths script generate a Nuke save with all renderElement composited. Just copy the script in your Python path and write in python mode: import vrayToNuke;vrayToNuke.DB_vraytonuke() <a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"></a> <a href="http://deex.info/wordpress2/deex-render-tool/deex-vray-to-nuke/" target="_blank"></a> <a href="http://www.tumblr.com/share/link?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2009%2F08%2Fvray-to-nuke-v10%2F&#38;name=Vray+To+Nuke+v1.0" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="http://twitter.com/share?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2009%2F08%2Fvray-to-nuke-v10%2F&#38;text=Vray+To+Nuke+v1.0&#38;via=deex" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="mailto:?subject=Vray To Nuke v1.0&#38;body=http://deex.info/wordpress2/2009/08/vray-to-nuke-v10/"></a>]]></description>
			<content:encoded><![CDATA[<p>Hello,</p>
<p>I write this script this night. Ths script generate a Nuke save with all renderElement composited.</p>
<p>Just copy the script in your Python path and write in python mode:</p>
<p><em>import vrayToNuke;vrayToNuke.DB_vraytonuke()</em></p>
<p style="text-align: center;">
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
<p><a href="http://deex.info/wordpress2/deex-render-tool/deex-vray-to-nuke/" target="_blank"><img class="size-full wp-image-721  aligncenter" title="2009-08-30_110207" src="http://deex.info/wordpress2/wp-content/uploads/2009/08/2009-08-30_110207.jpg"  alt="" width="418" height="249" / class="wmp" id="wmp66"></a></p>
<p>				<!-- Social Sharing Toolkit v2.0.4 | http://www.marijnrongen.com/wordpress-plugins/social_sharing_toolkit/ --></p>
<div class="mr_social_sharing_wrapper"><span class="mr_social_sharing"><iframe src="https://www.facebook.com/plugins/like.php?locale=en_US&amp;href=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2009%2F08%2Fvray-to-nuke-v10%2F&amp;layout=box_count&amp;show_faces=false&amp;width=55px&amp;height=61px" scrolling="no" frameborder="0" style="border:none; overflow:hidden; width:55px; height:61px;" allowTransparency="true"></iframe></span><span class="mr_social_sharing"><g:plusone size="tall" href="http://deex.info/wordpress2/2009/08/vray-to-nuke-v10/"></g:plusone></span><span class="mr_social_sharing"><script type="IN/Share" data-url="http://deex.info/wordpress2/2009/08/vray-to-nuke-v10/" data-counter="top"></script></span><span class="mr_social_sharing"><a href="http://www.tumblr.com/share/link?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2009%2F08%2Fvray-to-nuke-v10%2F&amp;name=Vray+To+Nuke+v1.0" target="_blank" class="mr_social_sharing_popup_link"><img src="http://deex.info/wordpress2/wp-content/plugins/social-sharing-toolkit/images/icons_large/tumblr.png" alt="Share on Tumblr" title="Share on Tumblr"/></a></span><span class="mr_social_sharing"><a href="http://twitter.com/share?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2009%2F08%2Fvray-to-nuke-v10%2F&amp;text=Vray+To+Nuke+v1.0&amp;via=deex" target="_blank" class="mr_social_sharing_popup_link"><img src="http://deex.info/wordpress2/wp-content/plugins/social-sharing-toolkit/images/buttons/twitter.png" alt="Share on Twitter" title="Share on Twitter"/></a></span><span class="mr_social_sharing"><a href="mailto:?subject=Vray To Nuke v1.0&amp;body=http://deex.info/wordpress2/2009/08/vray-to-nuke-v10/"><img src="http://deex.info/wordpress2/wp-content/plugins/social-sharing-toolkit/images/icons_large/email.png" alt="Share via email" title="Share via email"/></a></span></div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Deex Render Booster Tile</title>
		<link>http://deex.info/wordpress2/2009/06/deex-render-booster-tile/</link>
		<comments>http://deex.info/wordpress2/2009/06/deex-render-booster-tile/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 22:54:49 +0000</pubDate>
		<dc:creator>Popo86</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[deex]]></category>
		<category><![CDATA[Deex Render Booster Tile]]></category>
		<category><![CDATA[maya]]></category>
		<category><![CDATA[mentalray]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[rendu]]></category>
		<category><![CDATA[tool]]></category>

		<guid isPermaLink="false">http://deex.info/wordpress2/?p=705</guid>
		<description><![CDATA[Bonsoir, Voila la sortie d&#8217;un outil que j&#8217;ai crée depuis quelques jours : Deex Render Booster Tile. Il permet de rendre une image en &#171;&#160;morceau&#160;&#187;, recoller les partie automatiquement. La révolution est que vous pouvez rendre et découper juste la zone de la ou il y a les objets sélectionnés. Cliquez sur l&#8217;image : <a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"></a> <a href="http://deex.info/wordpress2/deex-render-tool/deex-render-booster-tile/"></a> <a href="http://www.tumblr.com/share/link?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2009%2F06%2Fdeex-render-booster-tile%2F&#38;name=Deex+Render+Booster+Tile" target="_blank" class="mr_social_sharing_popup_link"></a> <a href="http://twitter.com/share?url=http%3A%2F%2Fdeex.info%2Fwordpress2%2F2009%2F06%2Fdeex-render-booster-tile%2F&#38;text=Deex+Render+Booster+Tile&#38;via=deex" target="_blank" class="mr_social_sharing_popup_link"></a> [...]]]></description>
			<content:encoded><![CDATA[<p>Bonsoir,</p>
<p>Voila la sortie d&#8217;un outil que j&#8217;ai crée depuis quelques jours : <span onmouseover="_tipon(this)" onmouseout="_tipoff()">Deex Render Booster Tile.</span></p>
<p>Il permet de rendre une image en &laquo;&nbsp;morceau&nbsp;&raquo;, recoller les partie automatiquement. La révolution est que vous pouvez rendre et découper juste la zone de la ou il y a les objets sélectionnés.</p>
<p>Cliquez sur l&#8217;image :</p>
<p style="text-align: center;">
<div class="MultiBoxHelp" id="MultiBoxHelp"><a href="http://www.rutschmann.biz" title="powered by WordPress Multibox Plugin v1.3.5" target="_blank"><img src="http://deex.info/wordpress2/wp-content/plugins/wordpress-multibox-plugin/images/help.png" alt="powered by WordPress Multibox Plugin v1.3.5" title="powered by WordPress Multibox Plugin v1.3.5"></a></div>
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