Tag Archives: 3d

About me / CV

About me / CV

Lighting TD |  LookDev TD | Pre-compositing.   Passionate and curious, I am looking for opportunities to improve skills and expand professional network. Feature film : Commercial : Franck Provost         Full detail by date : I work mainly on Linux and windows. Work Placement at Def2shoot. Diploma in computer graphics and [...]

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DeeX Vray Fast

DeeX Vray Fast

DeeX Vray Fast   What is deeXVrayFast ?   Deex Vray Fast is a tool which help the user to work quickly and easily with Vray For Maya. Features : Deex Vray Fast is free   Install and start the tool :   Download the zip file, unzip and copy all files in your Maya [...]

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Car wip

Car wip

Just some wip renders in my free time…

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Deex Shaders Pack v2 is here…

Deex Shaders Pack v2 is here !

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Multi shaders or textures in one mesh/object

Multi shaders or textures in one mesh/object

Hi, Here a little trick to show you how we can connect multiple shaders or texture on one mesh/object. I use this technique in production, when the animation guy give me one mesh with a cache. The scene : A chair, with 5 shaders (red, blue, yellow, green, white). UVs : We have 5 shaders, [...]

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Test with my Deex shader pack and the classroom

Hi, Here a test with my shader and the classroom. Workflow : – linear – skyportal – color bleeding – exr multichannel with my shaders Here all pass : Here the compositing : Beauty = diffuse_level * (diffuse_raw + indirect_post_ao) + refl_result + refr_result + spec_result

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Deex Shaders Pack

Deex Shaders Pack

Deex Shaders Pack V2   Deex shaders Pack is a collection of shaders with buffers output pass in « one » click for MentalRay. You can output all pass quickly like : diffuse, specular, reflection… This pack is based on the p_shaders from Ledin Pavel aka Puppet. Thank you Pavel. Thank to FEVRIER Dorian for the help for the compilation [...]

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Vray To Nuke v1.0

Vray To Nuke v1.0

Hello, I write this script this night. Ths script generate a Nuke save with all renderElement composited. Just copy the script in your Python path and write in python mode: import vrayToNuke;vrayToNuke.DB_vraytonuke()

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Infos/Astuces en vrac pour Maya 2009

Bonsoir, Après une longue absence, voici un petit article sur mon expérience sur Maya 2009, les choses à faire, à éviter, à découvrir. Le rendu dans Maya 2009 : Comme vous le savez, on peut créer des pass dans Maya 2009. Mais comme vous le savez (la aussi), Autodesk nous réserve de bonnes surprises sur [...]

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Deex Render Tool : mise à jour v0.75

Deex Render Tool : mise à jour v0.75

Grosse update en v0.75. Maintenant vous pouvez créer vos propre Pass avec le shader que vous voulez. Toujours en buffer. Tout est toujours centralisé dans un xml. L’idée est que par exemple, vous mettez l’outil dans un dossier partagé en réseau, le superviseur crée des presets de pass, des shaders, etc etc, et ceux qui [...]

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Deex

Le blog de Damien BATAILLE