Hi all, I released the v0.7 of the DeeX Vray Fast. The v0.7 have nice new features. Features : add a full API to use the tool without interface, doc here : http://deex.info/deeXVrayFast/doc/html/ Features : add auto update checker (each 15 days) Features : add automatic preCompositing generator for Nuke [...]
Read moreHi all, Today i added a new category : photography. Some time, when i travel, i take some pictures. I decide to share some pictures with you. Thank for watching. DeeX.
Read moreHi, I have converted/cleaned/organized 271 Vray for Maya shaders. All originals shaders are from Chaos group forum, from an user : Bazuka. Thanks to him. I have cleaned all .ma scene, delete some « require » plugin, set the good texture path, rename all file, convert renders images to .png, etc etc… I did this in Python [...]
Read moreHello, I am creating a program that set Vray automatically, depending on two parameters : – the resolution – the quality that you want I will add other functions, like automatic creation of settings for animation, for work in « real » linear worflow, management renderElements, etc etc… Don’t hesitate if you have requests. [...]
Read morePosted by Popo86 on 28. mar, 2010
Hi, Here a little trick to show you how we can connect multiple shaders or texture on one mesh/object. I use this technique in production, when the animation guy give me one mesh with a cache. The scene : A chair, with 5 shaders (red, blue, yellow, green, white). UVs : We have 5 shaders, [...]
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