Test with my Deex shader pack and the classroom

Hi,

Here a test with my shader and the classroom.

Workflow :
- linear
- skyportal
- color bleeding
- exr multichannel with my shaders

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Here all pass :

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Here the compositing : Beauty = diffuse_level * (diffuse_raw + indirect_post_ao) + refl_result + refr_result + spec_result

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Comments

Jason

Hi, Damien,

You mentioned that you used color-bleeding in this test. Are you using the mia_material built-in color-bleeding or some other technique to achieve color-bleeding?

Thanks,
Jason

chenyu

« FG = Color bleeding »?
Anyway, no matter what you used, the rendering looks AWESOME!

My only humble opinion will be the portal_light seems could be stronger-the right side of the room looks a little bit dark now. Not sure if you intend to keep it dark for atmosphere. : )

admin

@Jason : My shaders use built-in mia_material, so i use the color bleeding of the mia_material (but i use my shader).

@Chenyu : « Color bleeding = FG with occlusion in bleeding mode » = indirect post ao.

Thank you. :)

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